EA’s In-game Ad Deals, BF2142 Targeted
EA’s David Gardner defends in-game advertising and says,
“The debate ends this year. It’s here, let’s get on with it. In-game advertising adds credibility depending on the product. We’re not talking about US TV-style ads that are constantly interrupting the experience. [In-game ads are] part of the fabric. We just have to get on with it, and as creators, we must fit it in seamlessly.”
Somehow I’m having a hard time believing that. What’s so realistic about in-game ads in a high paced multiplayer shooter set in the 22nd century? Of all the games at EA’s disposition, why choose BF2142, or a game that requires the up most attention from the player? Maybe it would suit The Sims 2 better, and the countless expansion packs.
















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