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On November 29th, 2006 in Uncategorized

A man, who waited 36 hours to get his PlayStation 3 and was shot twice after numerous beatings, has said that he would do it all again. The man was shot in his right arm as well as the chest and was still determined not to give up his money to two armed, teenage assailants. The man had also paid some friends $75 to wait with him to buy consoles, so he could later sell them on at a profit.

They approached two kids first, and they got 75 cents out of them, and I was the third person they came to. And I wasn’t giving it up for anything,

On November 29th, 2006 in Uncategorized

Sqaure Enix have terminated 11,500 Final Fantasy 11 accounts for the following three reasons:

  • Use of third party tools that allow character movement.
  • Use of certain tools that circumvent game mechanics.
  • Real time money trading.

As a result 45 billion Gill (the in-game currency) has been removed from circulation. This serves as a warning from Square Enix that third party tools mess up the balance of the game. In early 2006 over 700 players were banned and 300 billion Gils were removed from the game.

Read (Videogamesblogger)

On November 29th, 2006 in Uncategorized

GameTrailers.com has created a video that explains the timeline of the Legend of Zelda series with great detail, and helps clear up some confusion about the story and order of events. There are two different timelines that Zelda has – both lines forming exactly after The Legend of Zelda: The Minish Cap and The Legend of Zelda: Ocarina of Time. Please note that Nintendo didn’t create this video, or the idea. The creators of the series have said in the past that the timeline has been disputed over because of poor translation protocols. Zelda developer, Eiji Aonuma, has said that he will try his best to patch the series’ storyline as time goes on.

Video after the jump READ ON »

On November 29th, 2006 in Uncategorized

Ubisoft recently released the disappointing Wii shooter Red Steel, and despite the bad reviews, it appears that plans for a second could be well under way. On the French Ubisoft website details have been posted for a job relating to the next version of the game. Interestingly enough, Ubisoft seem to have taken the rights to the name “Fighting Steel”.

“Game Designer Senior Production/Development; The Studio of Production of Paris seeks Game Designer for the continuation of the Red Steel project. You will assist the Person in charge Game design for the project: – in the
management of ergonomics – in the design of the menus – in the redaction of the documents game system. You will have in load the design and the follow-up at least a key feature of the project.”

Read (Nintendo Life)

On November 28th, 2006 in Uncategorized

Since its release, Guild Wars has been the only title that could effectively challenge World of Warcraft in the MMO arena, mainly because it delivered the same experience without monthly fees. The first expansion, Factions, was received well among the MMO crowd, and Nightfall continues down that path. READ ON »

On November 28th, 2006 in Uncategorized

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A video with a bug in Zelda: Twilight Princess has emerged on YouTube. The error stops the player from being able to proceed further into the game, if they save in the room with the large cannon. So obviously as a word of warning, do not save the game in the room with the large cannon.

On November 28th, 2006 in Uncategorized


Ever since the fake video of E3 2005, there has been no news of Killzone. Now, Dutch developer Guerilla Games has revealed some details to a Dutch news paper Volkrant, saying the game will cost more than the most expensive movie in the country, Black Book, which cost over $21 million. The real budged for Killzone wasn’t revealed, but Guerilla said there are over 120 people working on the project. The game will be translated into 20 different languages, which will improve sales by up to 40 percent (according to Guerilla). Downloadable content was also mentioned, where gamers will be able to purchase further content.

Read (Ownage.nl)

On November 28th, 2006 in Uncategorized

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Masahiro Sakurai has updated the official Super Smash Bros. Brawl website with a load of new screenshots and a movie for the Nintendo World 2006 Wii Hands-On events that will be taking place in Japan.Some of the new gameplay reveals character and stage redesigns, as well as new stages from games such as Kid Icarus. Judging from the screenshots, we can conclude that there will be massive graphical change, although we will not be sure exactly how the new Smash will play and if it will satisfy everyone.

The development team had originally had plans to use the Classic Controller to play the game, but it has not been fully finalized, so there could be many last minute changes. The screenshots also have a disclaimer stating that they are also still under development. You can view all of the screenshots here, and view the two-minute Nintendo World 2006 video here.

On November 28th, 2006 in Uncategorized

Today, Microsoft announced that they will begin accepting beta sign-ups to test the multiplayer of Shadowrun, their upcoming fantasy shooter. Currently the beta is only open to Xbox 360 users, however, sometime in the future the beta will be opened to Windows Vista users. Beta sign-ups are currently being handled at the Microsoft Connect Website.

Read (Firing Squad)

On November 28th, 2006 in Uncategorized

The official numbers for the Wii’s first week on shelves are in. The result? Over 600,000 Wiis sold and, including other hardware, $190 million in Nintendo’s pocket. The Wii’s numbers are certainly impressive, as the number sold doubled the Xbox 360s 300,000 sold in the first week.

Nintendo President Reggie Fils-Aime had this to say about the launch,

“Even with sales already in excess of 600,000 units, demand continues to exceed supply, as it’s clear this is one of the ‘gotta-have’ products for the holiday season. We’ve shipped retailers several times the amount of hardware the other company was able to deliver for its launch around the same time — and we still sold out. Given the inclusive nature of Wii game play, we’re seeing this new form of video gaming is already a huge hit with gamers and newcomers alike. It continues to be a phenomenal launch.”

Nintendo has promised 200,000 Wii consoles to North America each week this year, and over 2 million worldwide in 2006. The best selling Wii title is The Legend of Zelda: The Twilight Princess, selling over 450,000 copies during the same week.

Read (1UP)

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