God of War Unlocks CPU Power
We recently carried word that the PSP would be unlocking its CPU to add a few more Megahertz into the mix for developers to play with. The CPU was originally capped in order to prolong battery life. With the extra bit of charge, developers can use it to tweak some forthcoming games. While nothing will be different with current titles you own, the benefits will at least start to trickle in the upcoming years.
One of those key titles which has already confirmed utilization of the processor speed is God of War Chains of Olympus. Official word comes via the new Playstation blog, from developer Cory Barlog. At least something worthwhile is coming out of there:
Many people are asking if God of War: Chains of Olympus is going to take advantage of this. The short answer is yes we are! Ready at Dawn has been doing some pretty amazing stuff with the PSP since the early days of the platform. Every time I see a new build I am more amazed with what we’re able to pull off with the PSP. I mean, 1080p on the PSP…who would have freaking thought??? Ok so that is wholly untrue, but it does look amazing.
Read (Official PS Blog)





