Halo 3 Server Capacity Tripled Ahead of Release
Ahead of Halo 3‘s release on September 25, Bungie has mentioned at the Tokyo Game Show that it has tripled server capacity to accommodate users once the game launches.
Head of the production at the studio, Jonty Barnes said, “The amount of polish feedback was especially helpful, and we also found we had to triple our server capacity.”
Apparently, the community was the reason behind the game’s graphics aspiration. “And, I have to say, our graphical ambitions were pushed harder in response to our community expectations.”
















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