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Crysis 1.2 Patch Details

On January 31st, 2008 in Uncategorized -

Crytek is showing great progress working on Crysis updates, patch 1.1 was released only recently, and details about the next patch, 1.2, have already been revealed:

  • Fixed potential server exploit that could cause servers to crash.
  • Added mouse wheel scrolling support for server browser.
  • Fixed an issue where in unarmed mode, the character’s arms will suddenly reappear and disappear when picking up and dropping an object.
  • Added new effects for vehicle shattering after being frozen.
  • C4 will now stick to doors correctly.
  • Added new grenade indicator icon.
  • Adjusted explosion radius of grenade launcher to be more efficient vs. players.
  • Added check for players riding on vehicles while not seated to prevent them being killed.
  • Tweaked damage for players hit by vehicles at lower speeds.
  • Adjusted wall collision damage for civilian car.
  • Improved AI machinegun handling (both stationary and mounted machineguns on vehicles).
  • Fixed an issue with “Escort Prophet out of sphere” objective failure causing reloading issues.
  • Added team colors to kill/death messages.
  • Fixed some game states not properly resetting after game restart.
  • Fixed issue where VOIP doesn’t work properly on non-dedicated servers.
  • Added auto team balance. Players will now be moved from full teams to the opposing side when dead if the numbers are unbalanced. (Can be disabled/enabled via cvar)

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