SCi Cancels 14 Projects, Lays Off 25% Staff
SCi, the parent company of Eidos Interactive, has announced a major restructuring plan that will see a total of 14 projects being canned and almost one-fourth of its workforce laid off.
“Following our business review over the last six weeks, we are initiating a clear action plan based on three fundamental strands of activity: a radical change in our structure to a studio-led business, a top to bottom programme of product improvement and efficiency and a considerable cost reduction plan,” said Phil Rogers, SCi CEO. “We must allow the world-class people that we have within the Group to focus on strong, profitable titles which will create the value our shareholders deserve.”
The company admitted that the quality of its recent titles had fallen below their high standards, citing “disappointing game development and working within an ineffective operating structure” as the main reason.
It wasn’t mentioned which games were cancelled, though one can easily understand that Lara Croft won’t be getting the axe anytime soon.





