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On July 30th, 2008 in Uncategorized

boom blox Despite what everyone thought initially, Boom Blox has sold over 450,000 copies since launch. The game was the result of intense lovemaking between EALA and Steven Spielberg, which resulted in this awesome physics-driven puzzle game.

It wasn’t specified whether the figure was for sales solely in North America or units shifted worldwide. The game is available in all major regions throughout the world.

EA CEO John Riccitiello added that the game “continues to sell well.” It is exclusive to the Wii.

On July 30th, 2008 in Uncategorized

BioShock creator Ken Levine has started teasing about his next project, which is separate from the 2K Marin-developed BioShock 2.

“It’s going to be pretty crazy ambitious,” he said. “It’s important to us that whatever we do has the same impact on the gamer that BioShock did. And so, I think that the company’s position on us and what we do is that we’re going to be breaking down barriers and breaking down doors.” As for the BioShock sequel, Levine noted that he was “not substantially” involved with it. “I’m doing my thing and making my game,” he said. Levine also touched on rumors that he is difficult to work with and that this had caused many employees to transfer from 2K Boston to 2K Marin. “It’s not something I can respond to, there’s no point in it,” he said. “Look at the BioShock credit list and see how true that rumor is. My personality? I don’t know. Maybe I am an asshole.”

On July 30th, 2008 in Uncategorized

nintendo_logo-400-400 Nintendo today announced that its first quarter profit increased 34% compared to a year ago based on the strength of the Wii.

The company made a $996 million profit on revenues of $3.9 billion. They sold over 5.2 million Wii units, along with 3.4 million and 6.4 million copies of Wii Fit and Mario Kart Wii, respectively.

DS sales dropped by forty thousand units in the same period last year. It still sold about 7 million units, bringing worldwide sales to 77.54 million units.

On July 30th, 2008 in Uncategorized

bf heroes EA today announced that upcoming free-to-play shooter Battlefield Heroes has been delayed and is now expected to arrive late this year.

In development at EA DICE, the game was originally expected to launch this Summer.

“We decided to increase its focus on some of the social networking features,” said company CEO Riccitiello, stressing that the studio hopes to incorporate beta tester feedback and implement new features. “The last thing we want to do is jab it in the marketplace.”

On July 30th, 2008 in Uncategorized

iuklzsqgbh Following word that freshly-formed publisher Activision Blizzard will not be picking up every Vivendi title as part of its merger, heavy metal action title Brutal Legend was seen as a possible casualty.

However, fans can now breathe easily, as an update to the Double Fine Action blog is assuring fans that the game has not been killed. “Brutal Legend is fine,” is all that is written on the blog, offering no further details.

Brutal Legend stars Jack Black as a heavy metal roadie who enters a fantasy realm and must fight using metal-themed weapons and enemies. It is being headed by Tim Schafer, the man behind Psychonauts, and is in development for PS3 and Xbox 360.

On July 30th, 2008 in Uncategorized

crysis warhead Shacknews reports that EA is planning to sell computers that will be branded and marketed as machines capable of playing Crysis, which has become the butt of many gamers jokes due to the game being highly demanding on the computer.

The computers will be released alongside the upcoming stand-alone expansion Crysis Warhead and will come in several configurations, though details weren’t provided.

Crysis Warhead is set for release this September.

On July 30th, 2008 in Uncategorized

ea main logo EA raked in over $90 million in direct digital sales in the first quarter of its 2008 fiscal year, the company announced at its investor call today.

The figure includes revenue collected through the company’s EA Store, which offers direct downloads of its catalog of PC games and more. It also includes games and other content on the PlayStation Network and Xbox Live.

Additionally, the company also offers music via the EA Trax division, offering downloads of soundtracks from the Need for Speed series, among others.

On July 30th, 2008 in Uncategorized

ea_logo Reporting from the same investor conference call, EA Sports president Peter Moore offered details on the company’s attempts to reinvigorate its PC sports title offerings.

“We are retooling these titles [on the PC] to take advantage of the online connectivity in a bigger and more meaningful way,” he said, noting that major franchises will reappear on PC starting next year.

Moore also said that the company is experimenting with subscription programs to reward players, but offered no details on the subject.

As for the performance of EA Sports, the company revealed that pre-order numbers for sports games are down compared to last year. However, both Moore and EA CEO John Riccitiello stressed that the company is not worried as sales have remained consistent.

On July 30th, 2008 in Uncategorized

ea main logo While PC and PS3 are said to be the least popular platforms among gamers these days, these are the platforms which EA is selling most on. The company announced that PC and PS3 sales contributed the most to its revenue, with the latter bringing in about $139 million. PC software followed at $86 million, with Xbox 360 coming in at $81 million for the quarter ending June 30, 2008.

The company cited Battlefield: Bad Company and Mass Effect as examples of well-received games released in the last quarter.

“We are now seeing the early returns of the change agenda we started last year,” said EA CEO John Riccitiello. “Innovation and quality are rising, our games are more accessible and fun, and we have more new titles than at any time in our history.”

On July 30th, 2008 in Uncategorized

tibierum EA today announced in a conference call to investors that squad-based shooter Tiberium has been delayed.

The first-person shooter is set in the familiar C&C world, having gamers go at it directly in the battlefield. It was originally pinned for a late 2008 release, but the delay puts it in EA’s 2010 fiscal year, which runs from April 1, 2009 to March 31, 2010.

No reasons for the delay were given. It is in development for PC, PS3 and Xbox 360.

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