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Dyack on Epic Fight

August 21st, 2008

epic-games-logo1 With the release of Too Human this week, Silicon Knights president and founder Denis Dyack commented on the studio’s legal battle with Epic Games, the creator of the Unreal Engine which the studio used to power their latest project.

“The trial is proceeding,” Dyack said. “We feel really good about our claims, and we’re hopeful that justice will be done. We all feel really strongly that they have defrauded us, and a major portion of the industry.”

The dispute is centered around the studio’s claim that Epic did not deliver promised features in Unreal Engine 3 in order to focus on its own UE3 project – Gears of War.

“The Too Human you see today only really started development when [Metal Gear Solid: The Twin Snakes] was completed,” noted Dyack. “So it’s been a four-year development cycle and it would have been out even quicker, but we had to re-write the engine because of all the Epic stuff.”

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