BottleRocket Strikes Back at Namco
The Namco-BottleRocket saga continues as the studio struck back at its publisher, alleging that Namco was “inept” in its handling of Splatterhouse.
BottleRocket Entertainment was abruptly dismissed from the project last month, with Namco Bandai defending the move by saying that there was a “performance issue” with the developer.
The studio hit back, defending its performance record while accusing Namco’s mismanagement.
Here’s what they had to say:
Game development contracts are put in place to protect the publisher and their interests. Within these contracts are a series of defined game development objectives and goals called milestones. If a developer is under performing they tend to fail these milestones and have varying degrees of accountability placed upon them. Splatterhouse had been in development for over eighteen months and up to having the title taken away from us we had not missed any contractually defined milestones. So either there were no performance issues during that timeframe or Namco’s management of the title was inept.







