Publisher THQ today announced that the Tales of Valor expansion for Company of Heroes is off to manufacturing and will hit stores on April 9.
The stand alone expansion adds three campaigns and three new multiplayer modes. New maps and units are also added to the WWII strategy game.
While it does not require the past two entries in the series, the expansion will interface with them so that owners of all have “complete access to the battles of World War II.”
While the sequel has long been teased by Insomniac, Sony Computer Entertainment today officially announced the sequel to the popular Ratchet & Clank series.
Subtitled A Crack in Time, the game will pick up where last summer’s downloadable title Quest for Booty left off. It promises to answer “some of the franchise fans’ biggest questions” through the use of time travel.
Blizzard has been revealed to be in active talks with Microsoft regarding the successor to the Xbox 360 – this comes from company executive Rob Pardo.
Pardo said this during the Luminaries Lunch at the GDC. Other lunch attendees – Will Wright, Warren Spector and David Perry, all big names – said they were yet to be approached about the next-gen console.
This is interesting, because it should be noted that Blizzard hasn’t released a console game since 2000 and that its titles sell like hot cakes on PC. But with games like Diablo 3 and StarCraft 2, as well as an unannounced MMO, the company may be looking to bring in a wider audience.
Simplifying things down for its potentially casual userbase, The Sims label head Rod Humble announced on the official Sims website that The Sims 3 will feature very simple copy protection with no online activation. Here’s the scoop:
The game will have disc-based copy protection – there is a Serial Code just like The Sims 2. To play the game there will not be any online authentication needed.
We feel like this is a good, time-proven solution that makes it easy for you to play the game without DRM methods that feel overly invasive or leave you concerned about authorization server access in the distant future.
EA has been criticized before for using – what people call – “draconian” DRM in their games. Spore is an example – it used online activation initially that allowed owners to install the game three times before having to contact EA.
Though Jack Thompson might have lost his ability to directly hassle the video game industry, his disbarment hasn’t completely stopped him from doing everything he can to eliminate the evils of video games from the world. Most recently he helped author a bill that was introduced to Utah legislation that proposed amendments to the ‘Truth in Advertising’ act.
It passed the House and Senate but the mewling, newly birthed bill was struck dead by a veto from Utah Governor Jon Huntsman (R). Speculation ranged from the Governor caving to public pressure from an email campaign started by gamers urging him to veto the bill to pressure from retailers.
Huntsman gave several reasons for his veto. He was concerned with the eventual revoking of this law, citing that although it had a noble aim, its incredibly broad language meant that it would quickly be struck down as unconstitutional. The Governor also revealed that in his discussions with members of the industries most affected they said that instead of risking liability for inappropriately labeled content they would simply stop issuing their products any sort of rating altogether. Huntsman pointed out that these labels are an important guide for parents.
This isn’t the search for concrete details regarding Duke Nukem Forever. That search has been on for years. Now we’re looking for someone who looks like the muscle-bound, wisecracking hero. While he was a recognized video game icon for some time, younger gamers aren’t very familiar with his exploits, so efforts are being made to reintroduce the character to get buzz going for the eventual release of Duke Nukem Forever.
To promote Duke Nukem Trilogy, a three-episode game launching for the PSP and DS in September Apogee is touring the nation looking for a live-action Duke. Unfortunately they’re only making three stops to look for contestants: first in April they’ll be hitting the streets of New York, then Los Angeles and finally finishing up in Dallas in May. In the spirit of inclusiveness they’re allowing gamers in other areas to audition via mail, so get those video cameras ready.
Prospective Dukes will be judged on how well they personify the character’s take-no-prisoners attitude, though I’m sure being hugely muscled and blonde wouldn’t hurt your chances. The three finalists will compete for the crown at a special event at E3.
The specific times and locations of auditions will be announced on April 6th. Depending on the timing of the New York Auditions I will make an effort to go and get you all an ‘eye on the scene’ report.
Sadly shortly after Fallout 3′s newest downloadable content pack was released Bethesda pulled it from Xbox Live. The English version of the file was corrupted, but the company is happy to announce that it’s back up. If you’ve already downloaded the patch you’ll have to delete it and re-download it.
Of course you won’t be charged to re-download the pack if you’ve already bought it, so tonight you can go home and begin your journey into the hellish raider-filled den that has risen from the remains of the once glorious city of Pittsburgh.
The wait is over, Infinity Ward has finally announced that the forthcoming Call of Duty 4 sequel, Call of Duty: Modern Warfare 2 will drop on November 10th, 2009.
But that’s not all as the official website for Call of Duty: Modern Warfare 2 containing it’s first teaser trailer (included above) has went live. And, word has it some hidden unannounced tidbits pertaining to the game are included in the trailer, so keep a sharp eye.
So everyone, mark your calenders, Call of Duty: Modern Warfare 2 will hit store shelves on November 10th presumably for the Xbox 360, PS3, and PC.
Bethesda Softworks scored big at the 9th Annual Game Developers Choice Awards as its epic post-apocalyptic open-world adventure, “Fallout 3,” received the Game of the Year Award. The award was presented at a ceremony this evening at Think Service Game Group’s 2009 Game Developers Conference (GDC). Bethesda also received the Best Writing award for the game.
Media Molecule’s imaginative user creation-centric platform game “LittleBigPlanet,” which was first unveiled at GDC 2007, was the recipient of the most awards of the evening, taking four awards for Best Game Design, Best Technology, Best Debut Game and Innovation Award.
Other winners included Ubisoft’s hauntingly beautiful update of the “Prince of Persia” franchise, which won the prize for Best Visual Arts, and Ready at Dawn’s portable action-adventure, “God of War: Chains of Olympus,” winner of the Best Handheld Game award. EA Redwood Shores’ shocking horror title, “Dead Space,” won the prize for Best Audio award.
The Game Developers Choice Awards, which honor the very best games of the year, are voted on by developers and created for developers. They are produced and hosted by the GDC and presented by Gamasutra.com and Game Developer Magazine, with the aid of a distinguished Advisory Committee that includes many of the world’s top game creators, and each award is decided by thousands of votes from game professionals worldwide.