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Razer and Valve Creating Game, Motion Controller

April 1st, 2009


Gaming peripheral manufacturer Razer and Valve, the development studio who have created not only franchises but an entirely new distribution model are teaming up to bring their considerable talents to bear on a quite ambitious project. The vast majority of Valve’s efforts have been centered around the FPS genre and this new game seeks to break the mold while still being firmly ensconced in everything we love about the genre.

The title is planned as a first entry into a new permutation of the FPS genre as the press release calls HellRazer: Triple Helix the ‘debut title’. It’s a squad-based tactical FPS game, which on the surface doesn’t sound like anything impressive at all. Where the importance of the partnership comes in is the control scheme. Razer is developing a brand new peripheral dedicated specifically to this game and any developed after it. Ironically while many hardcore gamers are calling the Wii a gimmick, Razer’s new peripheral is going to be a motion sensing controller, which is currently under development in their Singapore labs and the company aims to make it the first true 1:1 motion sensing controller.

“Razer is extending its vision by partnering up with Valve on this exciting new collaborative project,” said Razer president Robert “Razerguy” Krakoff. “For the first time, PC gamers will be able to experience a more integrated, immersive gameplay in a first-person shooter game.”

Oh and by the way, April Fools. Check the website for the official press release, which is hilarious. It’s almost tragic that this is a joke, because there are certain features of the game that sound actually enjoyable, like multiplayer modes where certain events can cause players to change to a different team altogether.

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