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On April 15th, 2009 in Uncategorized

The partnership between EA and Hasbro, probably instituted for the sake of grabbing as much green out of our wallet as possible before the world collapses in on itself, continues unabated with the recent release of Trivial Pursuit, now currently released for Xbox 360, Playstation 2, Playstation 3 and PC.

You might think that, once again, I’m wasting time covering a game like this.  After all, you’d think, everyone knows how to play Trivial Pursuit.  And again I say, that not only is this for the benefit of those two or three random people out there who’ve never seen a copy of Trivial Pursuit–and you’d be surprised; they probably do exist– but also because entirely new game modes have been added to this game, and those require discussion.

Of course, the standard mode is fully available to play right from the beginning, in which you and a collection of friends go forth to see who knows the most about the least relevant stuff in a series of different subclasses of knowledge including Arts & Literature, Games and Leisure, and of course, Entertainment.  Your primary goal is to collect six scoring wedges in your round playing piece with six notches capable of holding the wedges. Those of you who refer to the wedges as “pieces of pie” are not alone.

However, there is a new game mode available called “clear the board”.  Designed for the single player, you’re basically out to get as many scoring wedges as possible, and when you collect a wedge, all questions in that category are removed from the board.  Your goal therefore is to do exactly as the game mode is entitled and clear the board.  For each question you get right in a category, the number is added to a multiplier which in turn gives you a higher score for collecting that scoring wedge.  However, time is also a factor, and the faster you clear the board the better.

Once again I find myself bemoaning the lack of online capability with a game like this because it’s entire point is to be played with people.  And there aren’t always people around, so it’s good to have online capability so that you can find people to play with.  While the single player mode is not without its charms, it’s clear that this was meant to be a party game.  And if there is no party, or a party cannot be assembled around it, than the game’s value becomes somewhat limited.

This isn’t, however, to say that there isn’t fun to be had here– it’s just that the fun is somewhat limited when the game is not being used as is clearly intended.  Make no mistake, this is a party game.

There is plenty to like here; the graphics are fun and even single player gameplay is entertaining, plus the purchase price is a downright bargain especially if you’re the kind of gamer who loves to get together for a game.  Especially considering how easy it is to add questions to the game– one downloadable pack is already available full of movie trivia– it’s definitely the kind of game worth talking about if you’re the party gaming sort.

If you don’t get out of the house, however, this is one game that you won’t want to take out of the box.

On April 15th, 2009 in Uncategorized

One of the best puzzle games I’ve had the pleasure of playing recently is Puzzle Quest: Galactrix.  A beautiful three-way hybrid of RPG, action and puzzle, it’s got a great storyline and the kind of gameplay that keeps me coming back.

You’ll play a pilot in the service of a megacorporation that helped redeem earth from catastrophe and expanded outward into the stars.  Along the way you’ll battle pirates, mine asteroids, redeem bases from the grips of their automated defense systems and plenty more besides.  The galaxy is a pretty big place, and so, there’s plenty to do.

I love how they combined so many elements that probably shouldn’t have anything to do with each other and brought them together into a massive, beautiful whole.  This game is hours of fun, and all for sixteen hundred Microsoft points.  Try this sucker out–you won’t be disappointed!

On April 15th, 2009 in Uncategorized

Hollywood has been profiting from film remakes for years and the video games industry is getting in on the act. Worms has been re-released on two current gen consoles, 8-bit classic A Boy and His Blob is getting redone for the Wii and arcade spin-off Bionic Commando has recently been retooled.

The game, Bionic Commando: Rearmed is available for download for both the Xbox 360 and PS3. As with the Nintendo version the update is stripped of its original Nazi-referential storyline. The original game had players attempting to stop an evil army trying to resurrect Adolph Hitler in order to get him to complete his superweapon. Instead you face off against the forces of Generalissimo Killt in a two-pronged quest: rescue Super Joe and stop Master-D (instead of Hitler).

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On April 15th, 2009 in Uncategorized

dj hero Music games are big money, and it appears Activision is in it for life, as they are pushing out tons of Guitar Hero titles. The publisher is also expanding into other types of music – DJ Hero is an upcoming game that has players scratching for glory. However, it appears they have hit a snag: publisher of Scratch: The Ultimate DJ is suing Activision and Scratch developer 7 Studios over “intentional interference with contract, breach of contract, conversion and misappropriation of trade secrets.”

Genius Products, the publisher, is claiming that Activision recently purchased 7 Studios in order to benefit its own upcoming DJ title. Their suit alleges that the duo “conspired to withhold the current version of Scratch in an effort to delay the development and release of Scratch and to gain access to proprietary technology.”

Here’s what they had to say:

Prior to undertaking these wrongful actions, Activision approached Genius with an offer to acquire Scratch. The offer was rejected. It is alleged that Activision then commenced the process of acquiring Genius’ contract developer, 7 Studios, while under a non-disclosure and confidentiality agreement with Genius. It is also alleged that after Activision acquired 7 Studios, the two companies began conspiring to prevent Scratch from getting to market on a timely basis by withholding work product, code and the proprietary game controller.

Activision is yet to comment on the matter.

On April 15th, 2009 in Uncategorized

david_reeves_ps2
Sony today sent out word that SCEE president and CEO David Reeves is to retire from the company at the end of the month.

Reeves has been in SCEE since 1995, initially managing several regional offices and helping launch the first PlayStation console in Europe. He moved to the UK in 1999 and became senior vice president for sales and marketing before the launch of the PS2. Reeves was finally named president of SCEE in 2005 and then CEO two years later.

His role will be filled by Andrew House, former chief marketing officer of Sony Corporation. House has been with Sony since 1990 and led the marketing strategies for the PS1, PS2 and PSP in America.

On April 15th, 2009 in Uncategorized

saints row 2
The first DLC pack that adds more craziness to Saints Row 2 has been delayed by a week, announced THQ.

The content will now be released on Thursday, April 23.

Dubbed “Ultor Exposed”, the pack is the first of three planned content releases for the zany open-world game. It adds a Tera Patrick-themed mission arc, six new vehicles, four multiplayer maps and a competitive co-op mode. The pack will cost 800 Microsoft points ($10) once released.

No PC version was mentioned.

On April 14th, 2009 in Uncategorized

For the many gaming addicts hooked on to Wii, watch out for more peripherals coming your way as Nintendo has announced the release of two new motion controls to make your gaming experience better.

The new Wii MotionPlus accessory will hit U.S. retailers on June 8, taking the motion-sensing controls of the popular Wii system to new levels of precision and performance. What’s more, these control enhancements will be on vibrant display when the Wii Sports Resort game launches on July 26, offering a beach-themed follow-up to the groundbreaking Wii Sports game.

Wii Sports comes packed with the Wii console. It grew into a worldwide phenomenon and continues to attract millions of new players to the world of video games. Each Wii Sports Resort game comes packed with a single Wii MotionPlus accessory.

When used with specially designed games, Wii MotionPlus tracks players’ movements in finer detail and with greater accuracy than ever before, building upon the innovative wireless function of the motion-sensing Wii Remote controller. Even the slightest twist of the wrist or turn of the body is replicated exactly on the TV screen, allowing users to become even more immersed in Wii game play. Designed for easy attachment to the Wii Remote controller, the Wii MotionPlus accessory will be offered at an MSRP of $19.99.

Wii Sports Resort takes the inclusive, fun and intuitive controls of the original Wii Sports to the next level, introducing a whole new set of entertaining and physically immersive activities. With the deep control enhancements of Wii MotionPlus, veteran Wii users and newcomers alike can enjoy unprecedented gaming precision as they cruise on a water scooter, duel with swords, throw a Frisbee and much more. Wii Sports Resort and Wii MotionPlus will be offered together at an MSRP of $49.99.

(Source) Press

On April 14th, 2009 in Uncategorized

Game Stop releases Demigod early, causes chaos at Stardock
End of Eternity debut trailer
Sega says Bayonetta coming in Fall
EA predicts winners of this year’s Stanley cup
Halo 3 Kills Outnumber World Population
Riddick: Assault on Dark Athena–A Nice Try But Still Lacking
New Ghostbusters trailer showcases Rule #3
Family Game Night Game Review–A Backhanded Value
Killzone 2 Map Pack Gets Release Date
Xbox 360 Warranty Now Covers E74 Error, Offering Refunds
GTA Chinatown Wars Sales Puts Analysts’ Reputation at Stake
id CEO Teases Major Announcements
Wii Motion Plus Out In June, Wii Sports Resort In July
Worms Review: Chaotic Retro Fun
Sony Confirms Patapon 2 Digital Rumors
Harada: Tekken for Wii “very interesting”
Ringling Bros. and Barnum & Bailey Circus Coming to Video Games

On April 14th, 2009 in Uncategorized

It has recently come to the attention of the public that Game Stop had released Stardock’s PC RTS Demigod as early as last Friday when it was originally slated for a April 15th release date.

As displeased as they were, Stardock wasn’t as displeased as they were at the mass panic they had to endure when thousands of players began playing the game online:

it was Easter weekend. And many of us had just finished a good solid 8 weeks of massive crunch and were looking forward to the weekend to recover. Instead, we found ourselves back at work having to turn on and configure the multiplayer matchmaking servers (we had enough for a beta but not for thousands of people).

In lieu of this Stardock has decided to break the street date themselves and have given retailers the go ahead to begin offering the game to consumers.

Read (Kotaku)

On April 14th, 2009 in Uncategorized

Sega has recently released the above trailer showcasing their upcoming PRG End of Eternity unfortunately, it’s in Japanese. But at least you can get a general feeling for the game based on the visuals. And, for your benefit, I’ve included the plot synposis from Wikipedia

In the distant future, Earth has undergone a drastic change in the environment. For reasons unknown, poisonous layers of gases permeated the land, which results in near extinction for mankind due to not able to adapt to the new changes. The remaining humans built a gigantic device called Burzel, an environment purifier buried deep into the ground, which cleanses the air in the surrounding land and hopefully the rest of Earth as well. Civilization began to reform around Burzel itself, building a city around the tower. The upper classes live in luxurious apartments at the top of Burzel while the lower classes reside among the many districts built around the base and stem of the tower. For countless years, all is well, until one day the purifier inside Burzel begins to malfunction.

End of Eternity is currently said to be 65% completed over at tri-Ace and is expected to ship for the Xbox 360 and PS3 in Winter of this year.

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