
It looks like someone has uploaded a few screenshots from the upcoming first person shooter MAG: Massive Action Game. The screenshots are available via Flickr, uploaded by someone under the username “1337guyzorz”. Included with the screenshots are some neat character art.
The source of the photos is unknown, however. They are not official screenshots from Sony, but they seem legitimate enough. You can view the set here. MAG will be out for the PS3 later this year.
via MaxConsole

It’s good to see that Sega is still taking things too far for their own good, and a perfect example of this is its recent title The Club, a game that shows you you can never be too rich or too homicidal.
Basically, The Club is a lot like Twisted Metal, only without useless things like cars or clever backstories. The Club is an illegal underground deathmatch in which thugs and scoundrels from all walks of life are given access to large weapons and set loose inside abandoned settings filled with random people with guns, where they will be told to run around like lunatics and increase each other’s body weight by systematically injecting as much lead as possible into each other’s skin, to be repeated until the subjects are dead. Just kidding–they’ll be told to shoot each other. A lot.
That’s it. That’s the entire game. You run through about eight different maps with one of eight different avatars and you blast things. Oh, sure, you’ll do your blasting in different WAYS sometimes–some levels won’t allow you to move past a set area marked with traffic cones and chalk outlines lest the “micro-explosives” you’ve been implanted with detonate. Sometimes you’ll be running laps of a circuit, trying to string together sufficient kills to keep your It’s all about two important things, you see–moving fast and shooting stuff.
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This game is one of the biggest reasons that I love Newgrounds. Seriously–I LOVE this place exactly for games like this. It’s called Survival Lab, and it may well be one of the best little games that you’ve never played before. But that’s why I’m here, to point you in the direction of some of these nifty little titles that you may not have otherwise stumbled upon.
Survival Lab is, essentially, a volunteer test subject locked in a small room with a variety of automated weapons, all of which will be firing various kinds of projectiles at you. Your job is to survive and collect coins as they appear.
The interesting part of this is, the longer you survive, the more you’re allowed to “learn” from your time in the lab. You can purchase upgrades for yourself that allow you to move faster, jump higher and take less damage. It’s a small, very simple game that manages to pack a lot more gameplay and variety than you’d expect, and thus, it’s well worth playing.
Speaking to TechRadar, the producer of EA SPORTS Grand Slam Tennis for the Wii, Thomas Singleton, had some comments to say about developing for the Wii Motion Plus.
“It truly is giving you that one-to-one control movement of your arm motion and then mapping it directly to that one-to-one movement of your character on screen,” said Singleton.
The peripheral will be bundled in with Wii Sports Resort, due out later this year. It will also be available for purchase separately.
“At times it’s overly responsive. It had so much fidelity that at times we have limited that fidelity to make it a compelling experience and giving you full total control.”
Other games to support the Wii Motion Plus include Red Steel 2 and Tiger Woods PGA Tour 10. EA SPORTS Grand Slam Tennis will be hitting retailers on June 18th across North America.
Read (TechRadar)

Earlier today, we reported that the new Guitar Hero title was renamed to Guitar Hero Smash Hits. Now, we have some official boxart straight from the distributor. In case you want to imagine how it looks for a specific system, use your imagination.
Smash Hits will be hitting stores this June for the Xbox 360, Wii, PS3, and PS2.
via Evil Avatar
The latest sales charts from Japan are beginning to indicate a new trend — the PS3 is beginning to outsell the Wii and Xbox 360 week after week.
While the cart is topped by the DS and PSP (as usual), the PS3 still outsells the Wii and especially the Xbox 360, which is even outsold by the PS2. The full sales chart below:
- Nintendo DS: 65,809
- PlayStation Portable: 54,148
- PlayStation 3: 22,825
- Nintendo Wii: 17,276
- PlayStation 2: 5246
- Xbox 360: 4849

The Nintendo DSi has only been out since November in Japan, but a software-themed bundle is already on the way. Capcom will be releasing an Ace Attorney Premium Edition themed DSi, bundled with a copy of Gyakuten Kenji. It retails for ¥23,940, which is roughly $240USD.
The lawyer-themed bundle will go on sale May 28th, but don’t expect an international release any time soon, so an import would be your best option. Hit the jump for a picture of the system itself.
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In celebration of the launch of the Nintendo DSi, some DLC has been added to Animal Crossing: City Folk. For a limited time, players will be able to download a DSi Couch for 18,900 bells.
To guarantee delivery of the chair, stay logged in to WiiConnect24 from today through the 10th. The Postman should deliver your DSi Couch to you when you login.
Read (MyWii)
IncGamers reports that Blizzard has secured the rights to the Redneck Rampage shooter franchise, now owning the trademarks to all three titles.
The games were developed by Xatrix back in 1997. The studio has since then been absorbed into Treyarch, and the rights to the games weren’t owned by Activision Blizzard till now.
It should be pointed out that Blizzard has a fifth game in development. While it seems unlikely that they are working on a campy shooter sequel, it should be noted that several of the guys at Blizzard actually worked on these games back in the day, so it’s not a far stretch from home.
It has been some time since Beyond Good & Evil was released, but no one can deny the greatness of the game – great art direction, cinematic storytelling and good gameplay, among other things.
In retrospect, however, the game was held back by the-then ‘next-gen consoles’ as pointed out by creator Michael Ancel. Here’s what he has to say:
For [BG&E], we wanted to create a more cinematographic game, but we didn’t have the technical ability to do that. So we simplified. It was fun, because I remember we had to create a work for Sony to demonstrate how original our game was in order to get the dev kit. We wrote BG&E like we were in a film. After, we understood it would be very tricky to reach that immersion on that console!
Ancel notes that since consoles have grown more robust, they are hoping to expand upon those cinematic storytelling techniques and make the upcoming sequel something to be seen.
He also touches upon the original’s storyline, pointing out that it was inspired by the September 11, 2001 attacks. This, and more, is touched upon in this interview.
Beyond Good & Evil 2 is due out later this year on PC, PS3 and Xbox 360.