New Super Mario Bros. Wii Features Frustration-Proof Gaming
We all remember that point in a game that made us want to scream with frustration, hurling our controllers across the room and dancing upon their shattered remains. Whether it was a difficult boss battle or simply a couple jumps you could never quite get right, everyone’s had to ask a buddy to take over or pull in some cheat codes to get past it.
This is precisely the sort of thing that frustrates casual gamers to the point where they lose interest in a game. Since Nintendo has been trying to create titles like Mario Galaxy that appeal to both the hardcore and casual crowds they’ve been forced to choose between frustrating casual gamers by making things difficult or frustrating hardcore gamers by watering down the difficulty. Their fix to this is what they call ‘demo play’ where if you’re having difficulty you can simply sit back and let the computer take care of business for you.
Miyamoto discussed this feature with USA today and it was discussed in some hazy concepts that were revealed months ago regarding the next Zelda game where players had the option of viewing the game in a cinematic fashion, only playing parts where they wished to. New Super Mario Bros Wii will be the first title to feature this, but they’re reportedly considering it for future titles as well.





