EA Sports is in full swing releasing all of the sports games they can, Fight Night Round 4, Madden 10, NHL 10and now NBA Live 10. However, previous to now EA had kept both the cover and cover athelete under wraps.
As you can see above, Orlando Magic center Dwight Howard has gotten the honor of gracing the latest installment’s cover. Howard gave the following statement after the announcement:
“It’s an honor to be named as the cover athlete for NBA LIVE 10. This year has been a crazy ride and this is a cool way to cap it off. Of course – there is one more thing I’m on the hunt for that would complete it.”
I wonder what he’s on the hunt for? Maybe a final victory over the Lakers? Oh yeah.
Crysis was known for its great graphics capable of melting pretty much any rig you threw at it but Crytek failing to release the game on consoles evidentally wasn’t a very smart move as they were missing out on a huge chunk of change.
Well, it looks like the company has woken up as Crytek president and CEO Cevat Yerli was quoted to say the following:
“It’s a question of more than economics. At the end of the day we’re paying salaries and we all have to live, but that’s one side of this job. But most importantly and a bit more tangible to us are the families, the nephews, and sons who ask, ‘Why aren’t you going to consoles?’”
So not only did they need to do it for the money, but they were doing it to make those poor Crysis deprived children happy. You get em’ Crytek!
Despite every cellphone company these days creating their own touch screen smartphone with more bells and whistles than Santa’s reindeer and a RAD class put together, the iPhone remains one of the most popular and easily recognized of the bunch. Ever since the successful launch of the App Store Apple has been hailing their own device as the eventual future of handheld gaming.
With their recent unveiling of the iPhone 3GS smack talk is being spread around with a broad brush. This time it’s not anyone from Apple; the culprit is mobile developer Fishlabs. The company’s boss, Michael Schade has claimed that the OpenGL support for the handheld will push its graphic capabilities far beyond that of Sony’s system, though he does point out that initial costs for developing Apps for the device will be expensive.
Unfortunately the issue most gamers have with the iPhone and iPod Touch has nothing to do with the graphical capabilities. The biggest complaint is the limited number of control schemes imposed by the touch screen. There’s only so much you can do with a tilt screen and cramming loads of buttons onto the touch screen leaves little room for graphics. It would theoretically be possible to create an attachment which would add more buttons, but would that really catch on? The people who want a gaming handheld likely already have one (or two) and the crowd who like the more simple games won’t need it. Will the new iPhone deliver a superior visual experience? Sure. Is it going to deliver a better gaming experience? Not at all.
Need for Speed: Undercover was nothing short of a flop but EA hopes to regain the community’s loyalty to the brand with Need for Speed Shift and Need for Speed Nitro. However, if these games still don’t prove to be a success EA has a little secret up their sleeves; Criterion Games.
Yes, the guys behind the popular Burnout franchise will in fact get their hands on a new Need for Speed instead of merging the two franchises. There’s no word on when this Criterion developed Need for Speed will come out but lets hope they do a better job than previous developers because the franchise really needs it.
Here’s a story that will raise some eyebrows concerning gun control — It seems that an 11-year old boy from northern Mississippi was playing with a computer game with his younger 9-year old brother whom he proceeded to beat pretty badly.
The discouraged 9-year old then proceeded to get their fathers shotgun which resulted in the two boys struggling to gain control of the shotgun. During the struggle the gun evidentally went off and hit the younger boy in the chest killing him.
This is truly a sad story but I wonder, what game were they playing and how badly did the younger boy get beaten that he felt the need to kill his older brother? And why didn’t the parents hide their gun?
Just in case you’ve gotten bored of the plethora of maps already released for Call of Duty: World at War, Activision and Treyarch are gearing up to drop the game’s second downloadable map pack which is set to launch tomorrow, June 11th.
This World at War pack will run you 800 Microsoft Points or $9.99 and will include 3 new multiplayer maps, Corrosion, Banzai and Sub Pens in addition to a new Nazi Zombie map, Shi No Numa.
Just a few days ago a group emerged who pledged they would boycott Left 4 Dead 2 due to the game’s release date being so close to the previous game’s. They also pointed to the fact that Valve would likely not support the original Left 4 Dead as they should once the new one hits the market.
Well, Kotaku proceeded to contact Valve about the boycott and Gabe Newell himself, president of the company, has taken time to make a statement:
Doing a sequel in one year is new for Valve. But providing ongoing support for our titles after the initial launch isn’t – it has been part of our philosophy since Half-Life was released ten and half years ago. We see no reason to change that and will continue to support the over three million customers in the L4D community.
So there you have it folks, Valve will in fact continue to support the original Left 4 Dead once the sequeal drops so you can stop boycotting and such.
You all saw Microsoft’s amazing demonstration with Project Natal, right? Well I don’t think anyone could have predicted the scale of advancement Project Natal was going to bring to the gaming world.
Introducing Milo, a virtual boy who you can literally interact and talk to utilizing Microsoft’s Natal technology. Now let’s pretend for a moment the video isn’t staged and ponder the possibilities of Project Natal coupled with this revolutionary artificial intelligence.
Considering Peter Molyneux is behind Milo just imagine an RPG that uses this same kind of technology with you as the main character, instead of picking from a predetermined list of NPC responses you actually respond with voice. Sure it may be a ways off but just knowing that this technology is coming is very exciting.
Here’s something we let slip by from E3, All Points Bulletin‘s character creation tool which is showcased extensively in the above video.
Realtime Worlds really did a great job of giving players the ability to tweak and perfect their character any way they want. They also briefly showcased the ability to customize cars from their paintjob all the way to whats on the license plate.
If Realtime Worlds delivers with All Points Bulletin we may be looking at a hugely popular genre of MMOs. Unfortunately at this point all we have for a release date is Q1 2010, bummer.