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On July 9th, 2009 in Uncategorized

Seeing as Resident Evil 4 was originally a GameCube exclusive, fans can only wonder why Resident Evil 5 still hasn’t been released for Nintendo’s successor console. Graphical limitations aside, the gameplay formula would still work great, pointing to Resident Evil 4 Wii Edition as proof. Speaking to games™ magazine, Capcom Chief Producer Masachika Kawata was asked whether the popular survival horror game would be released for the Wii.

“Hypothetically speaking, the Resident Evil 4 engine would work perfectly for replicating the gameplay but we would never be able to recreate the graphical quality” Kawata explained. “A gun shooting game like Darkside Chronicles makes much more sense for Wii so, in short, Resident Evil 5 Wii Edition isn’t likely to happen.”

With that said, Kawata also mentioned that he was impressed by Cavia’s work on Darkside Chronicles, and said that Resident Evil 5 could be a possibility after all. Even though the game might not look as pretty as it does on the 360 or PS3, it would be interesting to see how the game would play out on the Wii.

Read (NowGamer)

On July 9th, 2009 in Uncategorized

In celebration of The Elder Scrolls 15th anniversary, Bethesda Softworks is offering the The Elder Scrolls II: Daggerfall, free of charge. The download clocks in at around 148 MB, and requires a DOS emulator. The game was released back in 1996, so if you’re worried that your computer can’t handle it, you can relax.

The classic RPG can be downloaded over at the Elder Scrolls website. In case you already haven’t, The Elder Scrolls: Arena is also available for download in a small 9MB package.

Read (GamersHell)

On July 9th, 2009 in Uncategorized

Originally, the only true sequel of the Call of Duty franchise was known as Call of Duty: Modern Warfare 2. However, Activision ripped the prefix out of the game’s official title, and referred to the game as simply Modern Warfare 2. Today, we find out that Activision has decided to slap the prefix back on to the title for the golden release.

“We have focused our attention on Modern Warfare in order to most effectively communicate the fact that this is the first true sequel in the Call of Duty series. Infinity Ward, the original creators of the Call of Duty franchise, has said from the beginning Modern Warfare 2 resides in the Call of Duty universe. This is reflected in the title’s package.”

Along with this statement, Infinity Ward’s director of communications and community manager Robert Bowling revealed in a Twitter update that he had received the first two official boxes of the game “straight from the press” and included a photo of them.

Call of Duty: Modern Warfare 2 will be hitting Microsoft Windows, PlayStation 3, and the Xbox 360 on November 10th.

Read (GameSpot UK)

On July 9th, 2009 in Uncategorized

Go to the website for any video game and along the base of the screen you’ll see logos for anyone and everyone involved from the publisher to the system(s) it’s being released on. Trailers also feature these helpful little reminders at the end and apparently in a trailer for Bioware’s upcoming Dragon Age: Origins two of the logos featured were somewhat unusual for a game: Twitter and Facebook.

It seems that as with Spore the overall aim is to blur the line between single player and multiplayer. With Spore you created creatures who existed in a universe populated by the creations of others. The developers are looking for some method of connecting the community of Dragon Age players through a ‘network of manually and automatically shared content’.

Some of that will be more passive, similar to the stat-tracking features of games like Halo 3 where you can nip over to Bungie’s and check out lifetime game stats for yourself and others. Given that they’ll be including a suite of content creation tools though there could be some other aspects to it. In-game merchants selling weapons and armor others have created is a possibility, as well as other people’s characters being used for NPCs or hirelings.

On July 9th, 2009 in Uncategorized

That headline, of course, will require some explanation.  If you’ve ever drank a Red Bull before, especially if you don’t do it often, what you get is kind of a sweetish, cloying taste (that for me put me vaguely in mind of chewable vitamins) followed by an incredibly twitchy sensation as the sugar and caffeine goes burning its way merrily through your endocrine system.  And, either ironically or by design, this is EXACTLY how I’d describe The Conduit, the newest first person shooter for the Wii.

Basically, The Conduit asks you to believe that all those things you scoffed at as merely tinfoil-hat lunacy, stuff like chemtrails and 9/11 being an inside job and aliens and whatever it is they’re doing out at the Denver International Airport, are all in fact very real.  This is already tough enough, but then they’ll follow that up by asking you to believe that the shadowy figures behind all of them actually brought a tinfoil-hat type INTO the conspiracy, and said tinfoil hatter actually accepted his new role.  From there, he’ll be heavily armed with all the latest government hardware and whatever he can manage to pick up along the way from the race of alien marauders who’s looking to set up shop on Earth.  Their technology tends to focus on things that are grown rather than built–their weapons use biomass as propellant and their locks are organic–and the centerpiece of their tech tree is the Conduit, a kind of interdimensional warp generator that seems to be similar to the old Stargate design.  But, as you’ll discover as you go through the game, there’s plenty of sneaky shadowy stuff going on here, and you may not be able to trust your own handlers as much as you’d want to…or even as much as you hope.

I give them all the credit in the world for assembling a sharp, sweet storyline.  Seriously, they clearly put a lot into it and it really is a fantastic story that uses plenty of the things we might find roaming around the internet at this very second.  They’ve got the plot on lockdown, and even the graphics and sound weigh in nicely for a Wii title.  Though everyone TALKS about the so-called Wii Syndrome, in which a game is automatically docked by virtue of being on the Wii, let’s face one indisputable fact–graphically, no game for the Wii has yet been produced that can compete with an Xbox 360 or PS3 title.  This isn’t bias, this is sheer fact, and if someone actually CAN point out a Wii game that CAN compete graphically with, say, Prototype or Haze or Killzone 2 or Fallout 3, then I will cheerfully and publicly retract this statement in the comments section below.

There’s only one other problem with The Conduit, and that’s the twitchy control scheme.  A first person shooter depends heavily on the ability to get the firepower where it needs to go, whether it be into a tank or an enemy’s sternum.  And when I’m trying to line up a shot, it really doesn’t help that the Wiimote will periodically jerk halfway across the screen from one small twitch of the wrist.  This will take getting used to.

But the fact remains–The Conduit just might be, all things considered, the Wii’s best first person shooter.  And if you love a good first person shooter with plenty of action, then you’re going to be all over this game.

On July 9th, 2009 in Uncategorized

They might have decided that the peripheral wasn’t worth integrating into their recent FPS title The Conduit but High Voltage admit that they’ve been messing around with the Wii MotionPlus and see a lot of untapped potential in it: “Whenever you see new equipment and tools to play with, that just opens up the door for all kinds of creative new ideas. I’m sure we’ll see in the next year some really cool stuff coming out on the Wii that could only work with Wii MotionPlus.”

This all comes from the mouth of producer Cameron Rains, with Rains adding that since in these early stages of the peripheral most companies are focusing on sports related titles we have yet to see the full potential of the device. That’s a pretty no-brainer statement of course, since it’s rare that any gaming system or new peripheral/control scheme is executed perfectly in its first few offerings.

In an industry where boasts and gigantic egos are fairly common it’s refreshing to see that Rains doesn’t follow it up with a claim that they’ll be the ones to deliver on it.

On July 9th, 2009 in Uncategorized

We didn’t have to wait long for the teaser trailer’s hinting to be confirmed; there’s a new MechWarrior in the works. It’s being developed by Piranha Games with FASA co-founder Jordan Weisman on board. So far the title is simply MechWarrior and the game is being developed for the PC and Xbox 360, though fans of the franchise will be happy to hear that they’re definitely going for the battle simulation feel of the originals.

The game will feature intelligence warfare prominently with players getting access to unmanned drones for recon and communication purposes. In the non-xbox games every mech had its purpose and a skilled light mech pilot could defeat larger, more heavily armed opponents. Unfortunately in MechAssault there was a huge balancing issue. No matter how swiftly you ran in the lighter mechs eventually a single shot or two would land and blow you to smithereens. They’re looking to fix that by adding in experience points that you accumulate by piloting specific classes of mechs. The more time you pilot one class the greater your abilities with that type will become.

On July 9th, 2009 in Uncategorized

Koei has been doing quite well with the Dynasty Warriors series for years now. Sure, they’ve got a lot of reviewers bored to tears by the repetitive gameplay and storylines, but the cult following of the series is quite happy with how things go every time. They’re certainly smart about how they sell it as well, with my brand spanking new copy of Dynasty Warriors 6 Empires, purchased on the release date only setting be back a mere $40.

One of the perks of the title is the custom character mode where you can assemble your own legendary warrior(s) for use in the game. You start off with a handful of outfits and though you unlock more as you play, the variety is not as wide as one would hope, but they’re going to remedy this soon via DLC. I definitely feel appreciated as a fan because all the DLC for the game is completely free of charge. They’re also adding in a pack of new background music for those who are a fan of their odd composite of traditional asian music and rock.

On July 9th, 2009 in Uncategorized

Isometric third person shooters were once as ubiquitous as FPS titles are today, being made for a wide variety of systems over the years with varying degrees of success. Many of these games are still played by rabid fans and those who prefer the simpler style of retro games. One title you’ll see on every abandonware site under the sun is Alien Breed and its two sequels.

It was originally released on the Amiga and was a big hit for developer Team17, drawing on inspiration from the Alien films and games like Gauntlet. It’s been a bit over twelve years since the last title was released, though several new projects have been started and then shelved since. The newest title, Alien Breed Evolution is aptly named as it’s a huge leap forward for the series in terms of graphics. The last title in the franchise was released when a 66 MHz processor was top of the line, while this title will be utilizing the Unreal3 engine.

Release dates and platforms are forthcoming, but since it’s a downloadable title being made by an independent company I’d certainly imagine it’ll be released for both the Xbox 360 and PS3.

On July 9th, 2009 in Uncategorized

Singularity gets delayed due to Modern Warfare 2 hype
Champions Online open beta coming August 17th
Tales of Vesperia demo coming to Japanese PS3s July 13th
Fake Dragon Quest IX circulates torrent sites
UFC 2009 Undisputed will be patched, glitches will be fixed
Gamers band together to protest German ban on videogames
Battlefield Heroes review — mostly for kids
Gaming market in Japan shrinks 24%
Sony responds to Activision’s threat
Japan pre-orders Dragon Quest IX 2 million times
GameStop holds $20 game sale
Complete list of Guitar Hero 5 tracks compiled
Dungeons and Dragons online going free
Monster Hunter hits 3.5 million mark, breaks records
Digital distribution of PS3 gamers unlikely, unpractical
EA accidentally announces Command & Conquer 4
Battlefield 1943 getting popular, more servers added
Race Pro Game Review–Like Driving A Brick Through Wet Cement
Bioware Founder Defends Sex Scenes In Games
Midway Collapse Killed MK vs DC DLC

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