The OnLive blog gives word that the beta is now underway. The on-demand gaming service was revealed at this year’s Game Developer’s Conference. It relies entirely on cloud computing to render the service.
“One of the key challenges that OnLive technology addresses is providing a high-quality, fast-response gaming experience over a wide range of situations: different speeds/locations/types of broadband services, a variety of different PC and Mac configurations, several kinds of input and display devices, etc.” said Steve Perlman, OnLive founder and CEO. “So, a major focus of OnLive Beta is to test as many of these different situations as we can.”
Sign-ups are actually still active, so anyone interested in getting in on the action can by submitting an application.