Halo: Reach fact sheets gets outed

Just in case you weren’t satisfied with the 35 minute Halo: Reach video we recently showed you, Bungie has been nice enough to release an official fact sheet that organizes everything we know about the game into an easy to read fashion.
And, thanks to Electronic Theatre, we have the whole fact sheet for you.
Check it out after the break.
Fact Sheet
April 2010
Title: “Halo: Reach”
Publisher: Microsoft Game Studios
Developer: Bungie
Format: DVD for the Xbox 360 video game and entertainment system; Xbox LIVE-enabled
ESRB Rating: Pending
Price: £49.99 Standard Edition
£59.99 Limited Edition
£99.99 Legendary Edition
Availability: Fall 2010
Product
Overview: “Halo: Reach,” developed exclusively for Xbox 360, by acclaimed developer Bungie, is the blockbuster prequel to the landmark “Halo” video games franchise. “Halo” is one of the biggest video games series in history, and is the top selling franchise on Xbox. “Halo: Reach” is the culmination of 10 years of award winning “Halo” games that have raised expectations for what can be achieved in a video game.
“Halo: Reach” tells the tragic and heroic story of Noble Team, a group of Spartans, who through great sacrifice and courage, saved countless lives in the face of impossible odds. The planet Reach is humanity’s last line of defense between the encroaching Covenant and their ultimate goal, the destruction of Earth. If it falls, humanity will be perched on the brink of destruction.
Features: Top features include the following:
· Welcome to Noble Team. ”Halo: Reach” immerses you in the ominous and heroic story of “Halo: Reach” as you play as a member of Noble Team, a squad of iconic Spartan soldiers, each with deadly talents as unique as their individual personalities and customized gear.
· An Intense and Epic Campaign. Live the events that set the stage for the “Halo” trilogy as the UNSC and Covenant clash at the height of their military power. New weapons, vehicles, and abilities complement the familiar “Halo” arsenal for the largest-scale battles ever witnessed in the “Halo” universe. Fiercely cunning artificial intelligence (AI) adds depth and complexity to each encounter, helping make every play-through a unique and challenging experience whether players go it alone or connect with up to three friends to launch a cooperative assault.
· The Definitive Multiplayer Experience. To match the ambition of the most epic campaign in Halo’s history, the battle continues online where Halo: Reach’s dramatically expanded suite of multiplayer offerings will once again redefine the landscape of online gaming and deliver an unequaled experience to millions of Halo fans. “Halo: Reach” sets a new standard for competitive gameplay, customization, matchmaking and community integration. With the addition of the new social settings, you can play with the people you want to by finding like-minded teammates, voting on preferred maps and gametypes and keeping an active roster. In addition, all new multiplayer experiences offer more variety for all types of players. “Invasion” lets players battle as Spartans vs Elites through intense, objective-based battles. And the highly competitive “Arena” lets players hone their skills in an all-out competition for ranking and bragging rights. 1
· Stunning Technical Advancements. “Halo: Reach” takes a significant leap forward with all-new engine technology representing the next generation of art, audio, AI, animation, and Hollywood-style special effects. Power through massive scale combat across sweeping open environments and fight up close and personal alongside new characters and creatures as you unravel mysteries buried deep in the “Halo” universe.
· Player Customization & Reward. “Halo: Reach” gives you the ability to customize and personalize your Spartan with a staggering array of armor accessories that will appear in both multiplayer and campaign play. Across every game mode, you’re rewarded for everything you do, for every style of play, earning valuable credits that can be used to unlock additional cosmetic upgrades via the Armory.
Special Editions: Bungie and Microsoft Game Studios are pleased to present two special versions of Halo: Reach including in-game content and exclusive collectible items designed by the game’s creators.
Halo®: Reach Limited Edition
In addition to the game disc and manual, this edition also includes:
· Game Disc in custom case modeled after a recovered ONI data module
· A custom in-game Elite armor set for use in Reach’s multiplayer modes
· Artifact Bag containing a brand-new piece of the extended Halo universe: The personal notes and documents of the creator of the SPARTAN program: Dr. Catherine Halsey.
· Dr. Halsey’s ONI Security Badge
· Embroidered Spartan II Patch
Halo®: Reach Legendary Edition
· The complete “Halo: Reach” collection. In addition to the game disc and manual, this edition also includes:
· Exclusive Noble Team statue from McFarlane Toys. Individually molded, hand-painted and numbered.
· UNSC-themed custom packaging
· An exclusive in-game Spartan armor effect
· Complete contents of the Halo: Reach Limited Edition, including: ONI data module box, Dr. Halsey’s Journal, Embroidered Spartan II patch, Dr. Halsey’s ONI Badge, and the Limited Edition Elite in-game armor.
About “Halo”
The “Halo” franchise is an award-winning collection of properties that have grown into a global entertainment phenomenon. Beginning with the original “Halo: Combat Evolved” (2001), the critically acclaimed and record-shattering series of games has since inspired multiple New York Times best-selling novels, comic books, action figures, apparel and more.
Published by Microsoft Game Studios, the “Halo” franchise of games is exclusive to the Xbox 360 video game and entertainment system and the Xbox LIVE online entertainment network. To date, more than 34 million copies of “Halo” games have been sold worldwide, driving more than 2 billion hours of gameplay by people connected to Xbox LIVE.
About Bungie
Bungie was founded in 1991 with two goals: to develop games that combine brilliant technology, beautiful art, intelligent stories and deep gameplay, and then sell enough of those games to achieve its real goal of total world domination. Over the past 20 years, it has produced games such as the “Marathon” trilogy, the first two “Myth” games, the “Halo” trilogy, “Halo 3: ODST” and now “Halo: Reach.” The “Halo” series has been hailed as classics by critics and gamers around the world, breaking both sales and Xbox LIVE records throughout the past decade. Bungie became a private company, independent of Microsoft, in October 2007. More information on Bungie can be found at http://www.bungie.net.
The information contained in this fact sheet relates to a pre-release product that may be substantially modified before its first commercial release. Accordingly, the information may not accurately describe or reflect the product when it is first commercially released. This fact sheet is provided for informational purposes only, and Microsoft makes no warranties, express or implied, with respect to the fact sheet or the information contained in it.
1 Xbox LIVE Gold Membership required for online multiplayer gameplay.





