Halo Reach still not running at true 720p
Graphics have never been a strong side of the Halo series, and it looks like even Halo Reach won’t be pushing the limits, as the game is build on the same engine as Halo 3. However, this time, the resolution has been upped a notch, to almost 720p. The first run-downs and tests of the beta reveal that the image outputted by Halo Reach is still not a full 720p image, as the resolution is 1152 x 720 pixels — true 720 is 1280 x 720.
If we recall correctly (Wikipedia does), Halo 3 ran at 640p, upscaled to 720p. The native resolution of the game was 1152×640, so it appears that Reach adds another 80 or so lines of horizontal resolution.
However, this is no indication of the image quality, as Reach, judging from the beta, appears to render sharper images, better texture quality and generally display more eye-candy than its predecessor.
















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