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Toy Story 3 game review

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June 22nd, 2010
Pixar is known for their storytelling and for making top-notch movies — they’ve grossed a gazillion at the box office, but one thing that’s never been consistent with Pixar: the games based on their movies have never really lived up to the movies themselves. Granted, Pixar isn’t a game developer and rely on others to make the games, but one would expect a certain amount of quality anything associated with Pixar.

Well, maybe not. Games to movies (and vice versa) have never been great. Does Toy Story 3 change that? Not really. It’s not a bad game, at best, it’s competent, something the fans (and kids who see the film) will enjoy. Developed by Avalanche Productions, Toy Story 3 the game takes a lot of aspects from the movie, as it should, and offers a large, playable world, and quite some fun, especially for the younger audience.

The campaign mode includes co-op, a feature most welcomed to the game and something that works very well. The levels are very diverse and go beyond the movie, and while short, they do offer some great gameplay. But the main attraction here isn’t the campaign, it’s the open world part, called Toy Box. It’s a sand-box type game where you can explore, complete missions, and once you finish a mission, new ones become available. And there’s plenty of missions to keep you busy. At least for a while, since none of the missions are that challenging, and they’re not supposed to be, as the game is geared towards the younger audience.

The visuals and audio share top notch production values, and the soundtrack and familiar universe from the movie is wonderfully portrayed. However, lack of challenge — even for the younger audience — and lack of depth prevents it from appealing to everyone. But that’s okay, it’s not supposed to appeal to everyone.

The Good:
Toy Box mode is wonderful
Cute visuals

The Bad:
Very easy
Lacks depth

Overall score: 7/10

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