Alpha Protocol is one of developer Obsidian’s original games, after having spent the last few years working on Knights of the Old Republic, Neverwinter Nights 2, and the upcoming Fallout: New Vegas. All of those sequels were good (we dunno about Fallout New Vegas yet), so how does Alpha Protocol stack up with them? Well, considering the kind of talent Obsidian posses, it’s disappointing, to say the least.
Alpha Protocol is your usual spy/action game/shooter extravaganza where you play as Micheal Thorton, a former agent who now works alone and is hunted by several agencies, as part of a global conspiracy. It’s basically the Jason Bourne plot, and surprisingly, the game does a good job of conveying the story throughout the 15-or so hour campaign. The game also has some heavy RPG elements, some of which are clearly inspired by Mass Effect. You’ll be interacting with lots of characters, and you can chose to treat them anyway you want, as friends or enemies. But it’s better to have at least a few good allies throughout the game. However, the characters are one-dimensional and their goals and acts are quite stereotypical of what we’ve seen in games before.
While the story and characters are barely passable, the gameplay is what really bogs down Alpha Protocol. The cover system is broken and works only half the time, the AI lacks basic intelligence like when you pop behind cover, they tend to forget that you ever existed — and of course, they’ll get stuck in walls. But at least they’re a decent challenge when you face off against a few squads — until they just charge you in suicide attacks, which they will. Not only is the combat dull because of the bad AI, it’s also very repetitive throughout the entire game.
Technically, the game fails to live up to the standards of the current generation consoles. Graphics look dated, and to make matters worse, the frame rate stutters quite a lot. Sound effects seem stock, and the dialogue isn’t anything to cheer about (but your ears won’t hurt, at least). Overall, the game had some potential, but not much, and the overall lack of polish in almost all aspects of the game make it appears as a bad knock off of Mass Effect.
The Good:
Interesting story — for a while
The Bad:
Horrible AI
Repetitive gameplay
Lots of bugs
Lacks polish in most aspects
Overall score: 2/10











