
It’s not hard to find a decent online multiplayer shooter, whatever you style is. There’s Bad Company 2 for the realistic FPS, Call of Duty for those wanting a faster pace, Team Fortress 2 for those who want a cartoony styled fun, and of course, classics like Counter-Strike are always popular. Brink manages to incorporate elements from all of those games, while adding a few of its new ideas. In theory, this should work very well. But theory is different from practice, and Brink is a solid proof of that.
Brink is developed by Splash Damage, which recently did Quake Wars, so they’re certainly competent when it comes to multiplayer shooters. Brink is set in the future, where the remaining humans are stuffed in a city block called “The Ark”, and you fight as either The Security Forces or the Rebels. There isn’t much of a story here, but there really isn’t a need, since it’s a multiplayer shooter. The campaign can be completed with humans or bots, but don’t expect much help from the AI. Multiplayer wise, there are 8 maps, and each map has a different objective. The maps are very varied and stylized, and we loved the new “parkour” style gameplay where you can climb and slide all over the map. The only thing we found limiting is the player count: only 16 players online are supported, which doesn’t feel like enough in these days when 32 or 24 players are the norm.
You can customize your character quite a lot by unlocking new items, completing certain challenges etc. The customization part is great, and it’s something a lot of shooters are gravitating towards these days (even failed ones like APB). You not only unlock looks, but skills and weapons as well. There are 4 classes, Soldier, Medic, Operative and Engineer, each with their job to do in a particular mission. One of the exciting new aspects is that you can chose a specific body type, large, medium or skinny, each with their own advantages and disadvantages — the large body isn’t as fast as nimble as the skinny one, but can take more damage, while the medium is just… medium — and kinda boring.
Visually, Brink separates itself from other FPS shooters by having a somewhat comic style, somewhere in between the “realistic look” and the “Team Fortress 2 look”, and the game’s cell shaded looks add to the overall style and aesthetics, which add a lot of originality to the game. However, the quality of the graphics isn’t that high, textures are somewhat low res, effects are uninspiring etc. Overall, the graphics, including the sounds effects, kinda feel dated. Worse, we’ve experience a lot of connection and networking issues with the game, something the developer promised to patch soon.
Overall, Brink promised to deliver lots of new features to the multiplayer FPS scene, but overall, those new features don’t make a big impact. Worse, the nuts and bolts of the gameplay feel saggy and behind most contemporary shooters. We’d wait about buying Brink until it’s gotten a few patches. And a few price slashes.
The Good:
Great character customization
“Parkour”-style movements add an interesting level to the gameplay
Interesting visual style/aesthetics
The Bad:
Lots of lag
Gameplay still feels dated
Graphics look dated
Limited amount of players online
Only 8 maps
Bad AI
Overall score: 4/10