
We love it when the player actually has an effect on the story he or she participates in. Like in the original BioShock, where players could either pick a good or bad side and get the respective ending, BioShock Infinite will allow players to make choices throughout the game that affects the story. In fact, each time you play the game, the story will be different, according to BioShock Infinite director Ken Levine, because of all the choices a player has to make throughout the game.
Levine said in a recent interview, “Everything you do has deadly consequences”. BioShock Infinite is scheduled for release later this year on the PC, PS3 and Xbox 360.


“We love it when the player actually has an effect on the story he or she participates in.”
I don’t.