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On February 21st, 2012 in Business, Featured, Industry, PC, PlayStation 3, Wii, Xbox 360

How do video games stack up compared to movies when it comes to gross revenues? We’ve rounded up the top 10 highest grossing video games ever, based on worldwide sales through the end of 2011. DLC sales are not included.

10: Modern Warfare: $700 million

Modern Warfare sales
The Call of Duty series went into the modern era with a bang: Call of Duty: Modern Warfare was released in 2007 and spawned an instant franchise. Modern Warfare would go on to sell millions of copies across multiple platforms, eventually generating over $700 million in revenue.

9: The Sims: $740 million

The sims sales
The original Sims was released in 2000 and became a best seller among casual and female gamers. The Sims has since become one of the highest grossing PC games ever, generating over $500 million in revenue on PC alone, and $740 million in total.

8: Modern Warfare 2: $780 million

Modern Warfare 2 sales
The sequel to Activision’s Modern Warfare wasn’t as groundbreaking as the original, but it still managed to out-gross it, reaching $780 million.

7: Gran Turismo 3/GTA San Andreas (tied): $850 million

San Andreas
Gran Turismo 3 and Grand Theft Auto 3 are two of the best selling and highest grossing PlayStation 2 games ever. Both have generated around $850 million in revenue. However, GTA San Andreas was also released on the Xbox and PC platforms, and was later released on the Xbox 360 as well.

6: New Super Mario Bros. $1,2 billion

NSMB
New Super Mario Bros. was the first must-have title on the Nintendo Wii. The game gathered great reviews and quickly became a top seller for Nintendo. In just two years, the game passed the $1 billion mark, and has to date generated $1.2 billion in revenue. But even then, it’s still only the 3rd highest grossing Wii game ever.

5: Wii Play: $1.25 billion

Wii Play
Everyone who bought a Wii got Wii Sports, and Wii Play was a natural extension to the bundled title. Wii Play was packaged with a Wiimote and sold separately as well. Despite lackluster reviews, Wii Play went on to sell almost 27 million copies, generating $1.25 billion in revenue for Nintendo.

4: Grand Theft Auto 4: $1,35 billion

Grand Theft Auto 4
Grand Theft Auto was one of the most anticipated titles on the current generation consoles, and gamers had huge expectations for the title. So did Rockstar, who spent $100 million developing the game. But it turned out to be a good business decision: GTA 4 grossed $1,35 billion, making it the highest grossing game in Rockstar’s history.

3: Mario Kart Wii: $1.4 billion

Mario Kart Wii
The best selling game for the best selling current-gen console, Mario Kart Wii, was released 2008 and was an instant hit with gamers and critics. It has since sold over 28 million copies, generating $1.4 billion in revenue — the highest grossing Nintendo game of all time.

2: Call of Duty: Black Ops: $1,5 billion

Black Ops
Black Ops took Call of Duty to an all new level: it grossed more than Modern Warfare 1 and 2, combined. This makes Call of Duty Black Ops the best selling title across all current-gen consoles. In all, Black Ops grossed $1.5 billion, and that’s without DLC — DLC packs which have sold millions of copies as well.

1: World of Warcraft: $10+ billion

Wow
Not only has World of Warcraft sold over 15 million copies (including expansions), but it has had a base of around 11 million paying subscribers for more than half a decade. This alone brings in over $1.5 billion per year. Overall, World of Warcraft is estimated to have generated over $10 billion in revenue to date.

On January 19th, 2012 in Videos, Wii


The first of the next-gen consoles, Nintendo’s Wii U, will be released later this year and is poised to be just as revolutionary as the Wii. The Wii U features a touchscreen controller, which brings new possibilities to what can be done with the new console.

As for specs, the Wii U is said to be roughly 50% more powerful than the Xbox 360. We’ll have to wait until June and E3 to find out just how powerful the Wii U will be. And just how much we’ll have to fork over in order to buy one. Check out the video above for some gameplay on Nintendo’s new Wii U.

On January 13th, 2012 in Business, Industry, PlayStation 3, Wii, Xbox 360

Just Dance sales
Ubisoft has announced that its Just Dance games have sold a whopping 25 million copies today, which now makes Just Dance a real franchise, with sales numbers up there with Gears of War and Uncharted. And that’s for a series that most hardcore gamers, even most gamers, don’t really take seriously. But with 6 games and 25 million copies sold, Just Dance is now a huge franchise for Ubisoft, which the latest title confirmed: Just Dance 3, released in October, has sold 7 million units to date. That’s more than Rage. More than Crysis. More than Battlefield 3. More than a lot of AAA games out there.

On January 6th, 2012 in Culture, PC, Pics, PlayStation 3, Wii, Xbox 360

PC vs consoles
A funny take on the endless and very heated “PC vs. consoles” debate, especially when it comes to shooters. Let the flaming begin!
Inspired by this post on Reddit.

On January 5th, 2012 in Featured, PC, PlayStation 3, Wii, Xbox 360

2012 video game release dates2012 will see plenty of new video games, from sequels to popular franchises, to brand new IPs. On top of that, 2012 will also see the introduction of a brand new gaming console, the Nintendo Wii U.

Here’s a full list of major video game titles that are scheduled for release in 2012. We’ll be continuously updating this list as new information is released. If you have any suggestions to video games we might have missed, let us know in the comments section.

January

  • Silent Hill HD Collection (PS3, Xbox 360)
  • Final Fantasy XIII-2 (PS3, Xbox 360)
  • Soul Calibur V (PS3, Xbox 360)
  • NeverDead (PS3, Xbox 360)

February

  • The Darkness II (PS3, Xbox 360)
  • Grand Slam Tennis 2 (PS3, Xbox 360)
  • Inversion (PC, PS3, Xbox 360)
  • Twisted Metal (PS3)
  • Test Drive: Ferrari Legends (PS3, Xbox 360)
  • SSX (PS3, Xbox 360)
  • Syndicate (PC, PS3, Xbox 360)

March

  • Mass Effect 3 (PC, PS3, Xbox 360)
  • Ninja Gaiden 3 (PS3, Xbox 360)
  • Ghost Recon: Future Soldier (PS3, Xbox 360)
  • Mario Party 9 (Wii)
  • Ridge Racer Unbounded (PC, PS3, Xbox 360)
  • Street Fighter X Tekken (PC, PS3, Xbox360)
  • Resident Evil: Operation Raccoon City (PS3, Xbox 360)
  • The Sims 3: Showtime (PC)
  • Dragon’s Dogma (PS3, Xbox 360)
  • Sniper: Ghost Warrior 2 (PC, PS3, Xbox 360)

April

  • Prototype 2 (PC, PS3, Xbox 360)
  • Armored Core V (PS3, Xbox 360)
  • Xenoblade Chronicles (Wii)
  • Risen 2: Dark Waters (PC, PS3, Xbox 360)
  • Alan Wake (PC)
  • Aliens: Colonial Marines (PC, PS3, Xbox 360)

May

  • Brothers In Arms: Furious 4 (PC, PS3, Xbox 360)
  • Counter-Strike: Global Offensive (PC, Mac OS X, PS3, Xbox 360)
  • Spec Ops: The Line (PS, PS3, Xbox 360)
  • Silent Hill: Downpour (PS3, Xbox 360)
  • Max Payne 3 (PS3, Xbox 360)

June

  • DarkSiders 2 (PC, PS3, Xbox 360)
  • LEGO Batman 2* (PS3, Xbox 360, Mobile)
  • Scrolls* (PC, Mac OS X, Linux))

July

  • Diablo 3 (PC, Mac OS X)
  • Hitman Absolution (PC, PS3, Xbox 360)
  • Prey 2 (PC, PS3, Xbox 360)
  • Starhawk (PS3)

August

  • Metro: Last Light (PC, PS3, Xbox 360)
  • Overstrike (PS3, Xbox 360)
  • StarCraft 2: Heart of the Swarm* (PC, Mac OS X)
  • DOTA 2* (PC, Mac OS X)

September

  • BioShock Infinite* (PC, PS3, Xbox 360)
  • FIFA 13 (PC, PS3, Xbox360, Mobile)
  • Halo 4 (Xbox 360)

October

  • Grand Theft Auto V* (PC, PS3, Xbox 360)
  • Tomb Raider (PC, PS3, Xbox 360)
  • The Last Guardian* (PS3)

November

  • Assassins’ Creed 3* (PS3, Xbox 360)
  • Call of Duty 9* (PC, PS3, Xbox 360)
  • Metal Gear Rising: Revengeance* (PC, PS3, Xbox 360)

December

  • DarkSiders 2 (Wii U)
  • Metro: Last Light (Wii U)
  • Guild Wars 2* (PC)
  • Stalker 2** (PC, PS3, Xbox 360)
  • The Last of Us* (PS3)

* indicates unconfirmed date

** possibly canceled/pushed to 2013

On June 26th, 2011 in Wii


German developer Crytek, known for Far Cry, Crysis 1 and 2, and one of the prettiest engines, CryEngine, has confirmed that it’s working on a Wii U version of its latest engine, CryEngine 3. CryEngine 3 was properly showcased earlier this year with the release of Crysis 2, although some have argued that it wasn’t as good as the previous version, since it was optimized to run on consoles, in addition to the PC.

Crytek is expected to deliver a DirectX 11 patch for Crysis 2 on PC next month, which will greatly improve the looks of the game. The engine is available for licensing to third party developers at a price of $1.8 million per project.

On June 11th, 2011 in Wii

The E3 week has just wrapped up, and we’ve had a bunch of major announcements, the biggest of which was Nintendo’s new console. Nintendo announced the Wii U, which will be the successor to the Wii, and will pack some powerful hardware — more powerful than the Xbox 360 or PlayStation 3.

But that’s not Wii U’s trump card: it’s the new controller. A brand new, and fairly large controller with a built in touchscreen, kinda like a tablet with input controllers. Nintendo showed how the new device will be able to offer a new way of playing, for instance, as you can see above, Nintendo showed a new Zelda game (which looked amazing), where the regular gameplay was on the big screen, while a map of the dungeon was on the controller screen.

Hardware wise, the new Wii U will support 1080p gameplay, and is built on the same type of hardware found in the Xbox 360, only more powerful. The Wii U is slated for released in 2012.

On May 4th, 2011 in Wii

Wii sales have been stagnating over the past year or so, despite Nintendo cutting the price to $200. The lack of sales has been attributed to lack of first and third party titles, but that doesn’t stop Nintendo from cutting the price on the Wii once again.

We already knew that retailers were preparing for the price cut, but it’s now official: the Wii, from May 15th, will cost $150 bucks, and will have Mario Kart Wii included, as well as a Wii steering wheel attachment (basically just a piece of plastic). That means that Wii Sports will no longer be included, and will instead be sold separately at $20. The new $150 Wii bundle will be offered in both white and black finish.

On May 3rd, 2011 in Wii

A new round of Wii 2 rumors suggest that Nintendo’s next console will only feature 8GB of internal storage, which sounds like a lot, but in fact, it isn’t, considering that DLC these days can go well over 1 GB in size, and full downloadable games are anywhere between 2 to 5 GB in size. The rumors also suggest that Wii 2 will be expandable with SD card slots and USB drives, much like the current Wii is.

Another set of rumors, this time quite surprisingly, state that 1080p isn’t certain to be supported on the Wii 2. This should be a big no-no, as 1080p is standard these days, both on TVs, and the Xbox 360 and PS3. Since the Wii 2 is rumored to be more powerful than the Xbox 360, 1080p shouldn’t be a problem at all for it.

On May 1st, 2011 in Reviews, Wii

When the Conduit was first revealed for the Wii, it didn’t even have a publisher, but managed to get a lot of attention, enough to get a publisher, finish and ship the game. And while the end product wasn’t all that revolutionary — the game suffered from lots of smaller issues — it still sold somewhat well, just around a million copies on the Wii, making it one of the few successful third party shooters on the console.

The sequel, aptly named Conduit 2, plays like many other Wii first person shooters. They really don’t have much in common with shooters on Xbox 360 and PS3, as the pace is significantly slower as you have to aim with the Wiimote. If you’re familiar with that, Conduit 2 won’t be hard to jump into. But even if this is your fist Wii FPS game, it doesn’t take long to learn the basics of the controls. The game starts where Conduit 1 left off, where you play as Michael Ford, who must stop the villain, John Adams (don’t ask us how they came up with these names), from getting hold of some powerful alien technology. There are no major plot twists, no reveals or reversals in this story — it’s as simple and straightforward as it can be. To the point of being boring and predictable.

And while most levels and missions are linear and alike throughout the game, the controls and gameplay is solid. You can tightly customize the Wiimote controls and sensitivity to perfectly suit you, which is a big plus in a game that relies on motion controls. But besides that, there isn’t anything innovating in the game that we didn’t see in the Conduit 1 or other Wii FPS shooters. There were a lot of opportunities to try something new here, but the gameplay in Conduit 2 simply feels like by-the-books remake of the old one.

Visually, Conduit 2 looks great easily one on of the best looking games on the Wii. Not only does it render worlds in beautiful fashion, it excels at showing all the different world on Conduit 2, from jungles, to open sea battles, to tight, interior locations. However, it’s still a Wii game, and even the best visuals on the Wii are ages behind the Xbox 360 and PS3. There are also a few hiccups and framerate issues that tend to kick in when there’s too much action on the screen.

There’s also multiplayer in Conduit 2, and while it’s fun, it doesn’t offer much in terms of longevity compared to other shooters. The split-screen mode is a welcomed addition, since many Wii owners have multiple Wiimotes and nun-chuck controllers. Overall, Conduit 2 follows in the footsteps of the previous game. But a bit too much.


The Good:
Decent gameplay
Great visuals
Good variety in levels

The Bad:
Short single player campaign
Boring story and characters
Uninspiring mission design
Framerate issues

Overall score: 5/10

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