The original BioShock, released back in 2007, is arguably one of the most atmospheric games ever made, and also, one of the most original. So it was no surprise that a sequel would eventually be released, and despite concern that it’s made by a new development team, and despite the fact that the main protagonist of BioShock 1 is out, BioShock 2 is everything one might expect from a sequel: it delivers in almost every way one expected.
In case you’re not familiar with BioShock, it centers around the failed world of Rapture, set in a retro futuristic underwater city where you at first was introduced to it (in the original), but now, you play as Big Daddy himself, one of the massive creatures that was your main nemesis in the first game. BioShock 2 takes place 10 years after the original ended, where Rapture creator Andrew Ryan was defeated, and as mentioned, you play as Big Daddy, and you have a little sister to protect as well. And while you can still harvest or save the girls, you can now also adopt them as well. Read the rest of the BioShock 2 review





