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On October 28th, 2008 in Uncategorized

There have been a few traits that have been absent in modern games. Titles such as Mega Man 9 and Bionic Commando Rearmed have illustrated the sheer difficulty that not only retro games had, but is missing in modern games. Another ‘trait’ that games are missing is consequences. According to Bioware they aim to fix that with the new Star wars MMO.

“As an attempt to appeal to a broader and broader audience, consequence has left gaming. Everything is very low impact and there’s no real negative result that can occur. We’re going to start bringing that back but in a rational way, a way that doesn’t punish the player — but puts them on the spot.”

It will be interesting how apparent the conscious implementation of significant consequences is while playing Star Wars The Old Republic.