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On March 24th, 2010 in Uncategorized

fear3teaser

Talks over a possible F.E.A.R. 2 sequel (rumored to be called F.3.A.R.) have been circulating for some time now but Monolith has yet to come forth and give us any solid word. Now, a NeoGAF posting is suggesting that the game will be reavelad next month in an unnamed Spanish gaming magazine.

Until we hear more, you can gawk over the teaser image we’ve supplied for you above.

On September 26th, 2009 in Uncategorized

fear2logo

Valve has recently come forth to let us know of this weekend’s deal for their digital distribution platform Steam. This particular weekend deal focuses on F.E.A.R 2 as it effectively slashes the price of the standalone title along with its Reborn DLC pack by 50%.

This means that for this weekend only you will be able to pick up F.E.A.R 2 and the Reborn DLC pack for $24.99 and $4.99, respectively. Of course, you’re going to have to settle with having just a digital copy of the game and not a physical one but that’s just a small price to pay for such a great deal.

On August 2nd, 2009 in Uncategorized

The new DLC for Monolith Productions’ F.E.A.R. 2: Project Origin is looking scary. Reborn will be putting you in the shoes of Replica Soldier Foxtrot 813 as you play through four new missions. It’s estimated that it will take two hours to complete.

A demo for F.E.A.R. 2: Reborn will be out August 27th, while the full version will have to wait until September 3rd for the Xbox 360, PlayStation 3, and PC.

On June 6th, 2009 in Uncategorized

F.E.A.R 2: Project Origin has recently been patched as revealed by Steam updates, adding two new Armored Front multiplayer maps. The full change log follows:

  • Added two new ‘Armored Front’ multiplayer maps
  • Unlocked Collector’s Edition multiplayer heads for all players
  • Fixed bug with music cross fades when switching between two tracks

via ActionTrip

On May 15th, 2009 in Uncategorized

Warner Bros. and Monolith have recently released the above trailer featuring the upcoming FEAR 2 DLC Armored Front. As you can see from the trailer, this pack will introduce all sorts of destruction and new gameplay to the game.

Armored Front will ship for FEAR 2 on May 21st for 540 Microsoft Points or $6.99 and will include new player skins and 2 new maps, Conductor and Decoy.

On April 16th, 2009 in Uncategorized

Sony has gone ahead and updated their Playstation Network service with a whole slew of addons, videos, and pretty much every other piece of virtual content you could think of, well, besides games.

Rock Band and Guitar Hero World Tour get an updated song list like always along with a bunch of add-on packs for games like FEAR 2 and LittleBigPlanet.

Hit the break for the full update courtesy of Joystiq:

READ ON »

On April 8th, 2009 in Uncategorized

fear 2 toy soldiers screen 2 Staying true to its previously vague April release estimate, publisher Warner Bros. today announced that the free “Toy Soldier” multiplayer maps for F.E.A.R. 2 will be released for PS3 and Xbox 360 on April 16. They also revealed details on two more pieces of upcoming DLC.

May will see the introduction of the second pack that brings more multiplayer maps. Additional single-player levels and multiplayer maps are due out this summer. No pricing was given for either DLC.

Also, they wouldn’t confirm if these DLC would come to PC. However, it is known that support for downloadable add-ons for the PC version is coming.

On March 13th, 2009 in Uncategorized

While we learned that F.E.A.R 2 would be getting a DLC pack called Toy Soldiers sometime next month, we weren’t sure exactly how much they would cost.

Well, Monolith, the games developer, recently announced that the pack will be completely free for both Xbox 360 and PS3 owners.

Included in the Toy Soldiers DLC pack are a number of large maps for use with multiplayer. Capitalizing on the Toy Soldiers moniker, the pack will have players appear as if they are miniature as they duke it out in places like a pinball machine (pictured above).

Read (Joystiq)

On March 11th, 2009 in Uncategorized

fear2yn5 Warner Bros. sent out word that a downloadable “Toy Soldiers” multiplayer map pack for F.E.A.R. 2 will be released next month.

Offering a different perspective, the pack will let players battle within a pinball machine, hospital lab and a sandbox filled with toys. All of the maps feature large objects to make the players feel relatively small.

While platforms and price details were not given, it can be inferred that it will make its way to PS3 and Xbox 360. The full game is also available on PC.

On February 14th, 2009 in Uncategorized

It seems like it wasn’t so long ago that I was bemoaning the constant flood of first person shooters coming out for the newest generation of consoles.  Seemed like four out of every five games was yet another in a long series of games featuring you camped behind a gun barrel, blasting the holy bejeezus out of anything that happened to wander in front of you.

Occasionally, some of them were really good.  Stuff like BioShock, which featured a fairly deep story and some great atmosphere alongside its blasting.  And my perennial favorites, Morrowind, Oblivion and Fallout 3 were all first-person shooters.

And then there were games like Jericho and Doom 3–sludgy, cramped shooters that put me in a little box with lots of turns and never bothered to let me out.  Games like those to this very day give me the worst motion sickness.

One such game that left me wanting to give back my lunch is today’s review–F.E.A.R. 2: Project Origin.

Picking up just before the previous F.E.A.R installment left off, you play as part of a Delta Force squad dispatched to recover Armacham’s president Genevieve Aristide.  As the game progresses, you discover numerous secrets about yourself, your relationship to Alma (whom you’ll remember from the last game) who apparently wants to absorb you, your entire team, and your role in something called Project Harbinger.  Also in something called Project Paragon.

At this point you’ll probably be wondering why they called it Project Origin since there isn’t actually a Project Origin mentioned in this story, at least nowhere I could notice.  There’s Project Harbinger and Project Paragon and the downloadable content might as well include Project Everything But The Kitchen Sink, but Project Origin appears to be very much MIA.  Well, the likely reason for this is that the game’s name is actually the result of a contest held by Monolith Productions to name the game.  The three finalists were Dead Echo, Project Origin, and Dark Signal. Project Origin might’ve made a good subtitle for the LAST game, but why it went on to THIS game, well, that’s the responsibility of the fans and developers that made it a “strong favorite”.

Nonsensical names aside, you’ll find this F.E.A.R installment a lot like the LAST one, in which you run around vaguely industrial buildings with lots of corners shooting and getting shot at using an array of vaguely advanced weapons (and a couple outright advanced) while occasionally you hallucinate monsters.  Sometimes these hallucinations kill people.  You’ll also get to use the surprisingly fun but still downright overused Bullet Time, this time called “SlowMo”.  So if you weren’t terribly fond of the first one you’re not likely to enjoy this one terribly much either.

Perhaps the worst part about this game was that I could really only play for about fifteen minutes at a stretch before a wave of nausea seized me in its foul clutches and refused to let go.  And it was kind of a shame that this massive speed bump set itself in my way, because the story was fairly awesome.  Getting Alma back in the game to wreak her special brand of bloodsoaked psychokinetic insanity (is it me or does this chick just really get off on turning men inside out?) is just as creepy now as it was in the last installment, and the addition of character nightmares and twisted monstrousities that burst out of morgue slabs is the kind of thing you WISH you saw in more horror flicks.

It’s hard to say exactly how I feel about F.E.A.R 2: Project Origin–I love the story, but man, I can’t stand the gameplay.  I hate games that require you to keep a bucket handy, and not because you’re watching some twisted horror rip someone’s throat out.  If this had been a movie series I’d probably be all over it.

In summary, the rewards are great in this one (a killer story and some very fun weapons), but the road getting there (the nausea-inducing gameplay) just wasn’t worth it.

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