
To ensure that the graphics requirements are met and to get the most out of the game, Capcom Entertainment are reaching for the skies in the way they have adopted NVIDIA PhysX and APEX technologies to deliver stunning in-game physics effects.
In fact, when it ships in the fall of 2009, Dark Void will have the distinction of being the first game to use dynamic, accurate smoke effects and smoke trails for the game’s innovative jetpack, UFOs, and spaceships, all of which will be hardware-accelerated by GeForce GPUs when played on compatible desktop PCs.
Developed by Airtight Games and Capcom, Dark Void incorporates a unique vertical combat system that allows players to dangle from thousand foot drops as they take cover and drop enemies from above and below, bringing a whole new sense of vulnerability and thrill to gamers. The game’s jetpack allows players to fly with reckless abandon while performing hair-raising stunts, taking the 3D action to a whole new level.
Airtight Games is utilizing both NVIDIA PhysX and APEX technologies to deliver an inspired, interactive experience, complete with a GPU-accelerated particle system that is used extensively for weapons and debris effects.
Dark Void will be released in the fall of 2009 for the Xbox 360, PlayStation 3 and the PC, which will feature numerous GPU-accelerated PhysX effects for a truly immersive game experience.
(Source) Press





