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On March 4th, 2011 in Uncategorized

Nintendo has a rather large line up of exclusives including hard hitting franchises like Mario, Donkey Kong, Kirby and Zelda. While we’ve already seen a recent entry into the Mario, Donkey Kong and Kirby franchise we haven’t seen a major Zelda release since Twilight Princess back in 2006. Luckily, during last year’s E3, Nintendo came forth to announce the latest addition to The Legend of Zelda series dubbed Skyward Sword. From what we’ve seen so far, the gameplay seems to be quite similar to what we’ve come to know in games like Twilight Princess but Nintendo is touting the addition of full support for the MotionPlus peripheral quite highly.

If you’re craving more media surrounding Skyward Sword, you’ll be happy to hear that a new trailer was just debuted by Nintendo during this year’s Game’s Developers Conference (GDC). Seeing how we love you, we’ve included the trailer after the break for your viewing pleasure. Be sure to check it out and let us know what you think.
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On March 4th, 2011 in Uncategorized

Bungie is one of the most iconic video game development studios of recent memory with their Halo franchise selling millions of copies and securing itself as one of the Xbox 360′s premiere exclusives. However, if you’ve been paying attention, you’ll know that Halo: Reach is the last Halo game the studio will be producing with the rights instead being shipped off to Microsoft who will find another studio. While there will always be questions regarding the next Halo game, an arguably more interesting question (seeing how they haven’t produced a game besides Halo in over a decade) is what is Bungie’s next title?

Well, it seems that according to some reports and Bungie’s lead network engineer David Aldridge taking center stage during GDC 2011, we now know that the studio’s next title will be an MMO. There’s no telling exactly what kind of MMO Bungie will be producing but Aldrige did take the time to let GDC attendees know that the name of the game will not be WoW in space… glad we got that cleared up!

Anyways, seeing how Activision and Bungie have now teamed up for future titles, it will be very interesting to see what they’re able to come up with. A StarCraft MMO, please?

On March 3rd, 2011 in Uncategorized

Angry Birds is without a doubt the most talked about game made primarily for mobile phones on the market. Starting out on iOS for the iPhone, iPad and iPod touch, Angry Birds has made its way to other platforms like Android and even onto desktop platforms including Windows and Mac OS X. While we’ve known for quite some time that the iOS version is quite popular, Rovio has just went on record during GDC ’11 by saying that the Android version of Angry Birds has passed the 30 million downloads mark.

Of course, that’s not the only thing they have told us as they then went on to say that 80% of Angry Birds owners on Android download future updates of the game meaning that interest is still high even after the game is released. This goes against some words circulating in the online community that folks are growing tired of the Angry Birds franchise.

What do you think of Angry Birds? Is it still something you enjoy playing or have you grown bored of it? Let us know!

On March 16th, 2010 in Uncategorized

gdc2010

Did you attend this year’s Game Developer’s Conference? If so, you were part of a new record as it was just announced that the convention ammased 18,250 attendees. This is up from last year’s 17,000 making it the biggest GDC yet.

Additionally, with next year’s GDC already slated for February 28th, 2011 we’re sure to see yet another record be set.

On February 22nd, 2010 in Uncategorized

johncarmack

Have you played an FPS before? Of course you have. What you may not have played, however, is the original Doom or Quake. If you have, you may know that John Carmack was the lead programmer behind both of these classic titles that really made the FPS genre popular.

Well, it was recently announced that Mr. Carmack will be joining the likes of Shigeru Miyamoto, Sid Meier, and Will Wright at this year’s Game Developer Conference as a holder of the Lifetime Achievement award.

Like I mentioned above, the original Doom and Quake are two games that helped revolutionize gaming and put FPS games in the spotlight so Carmack is definitely deserving of this award.

via destructoid

On July 22nd, 2009 in Uncategorized


Looks like the keynote speakers for this year’s Game Developer’s Conference will be none other than Blizzard’s Frank Pearce, Co-Founder & Executive Vice President of Product Development, and J. Allen Brack, Production Director.

The keynote will focus on “The Universe of World of Warcraft.” A bit redundant, don’t you think? One can only assume that it will outline what it takes to maintain and develop for such a large MMORPG. Maybe even a few words on the upcoming expansion, or more improbably, a look at the Warcraft movie.

This year’s GDC will be held at Austin, Texas from September 15th through 18th.

Read (GDC Austin)

On March 28th, 2009 in Uncategorized

It’s been a while since we last heard about Batman: Arkham Asylum but with the Game Developer’s Conference comes new information about gameplay.

Showcased in the above video is what the developers call “invisible predator gameplay” which is essentially using Batman’s skillset and gadgets to stealthily take down the Joker’s henchmen.

Batman: Arkham Asylum is shaping up to be a true blockbuster but we’ll hold full judgement until it hits the shelves June 9th for the Xbox 360, PS3, and PC.

On March 25th, 2009 in Uncategorized

Bethesda Softworks scored big at the 9th Annual Game Developers Choice Awards as its epic post-apocalyptic open-world adventure, “Fallout 3,” received the Game of the Year Award. The award was presented at a ceremony this evening at Think Service Game Group’s 2009 Game Developers Conference (GDC). Bethesda also received the Best Writing award for the game.

Media Molecule’s imaginative user creation-centric platform game “LittleBigPlanet,” which was first unveiled at GDC 2007, was the recipient of the most awards of the evening, taking four awards for Best Game Design, Best Technology, Best Debut Game and Innovation Award.

Other winners included Ubisoft’s hauntingly beautiful update of the “Prince of Persia” franchise, which won the prize for Best Visual Arts, and Ready at Dawn’s portable action-adventure, “God of War: Chains of Olympus,” winner of the Best Handheld Game award. EA Redwood Shores’ shocking horror title, “Dead Space,” won the prize for Best Audio award.

The Game Developers Choice Awards, which honor the very best games of the year, are voted on by developers and created for developers. They are produced and hosted by the GDC and presented by Gamasutra.com and Game Developer Magazine, with the aid of a distinguished Advisory Committee that includes many of the world’s top game creators, and each award is decided by thousands of votes from game professionals worldwide.

(Source) Press

On March 25th, 2009 in Nintendo DSi

It was recently announced at the Game Developers Conference by Nintendo’s Masato Kuwahara that new game cards are on the way that will favor the Nintendo DSi.

In fact, one of these mentioned cards will only work on the Nintendo DSi handheld. The other, however, will work on the previous generation consoles but will have features that will only be playable if you are using a DSi.

Let’s just hope this doesn’t mean that Nintendo is going to throw in some gimmicky mini games utilizing the DSi’s built in camera.

Read (Joystiq)

On March 24th, 2009 in Uncategorized

Part of the reason the Wii sells so well is its low price tag. This makes it especially popular for countries where luxuries such as electronics are far more expensive. At the Game Developers Conference Qualcomm unveiled their own console offering that they hope will be able to corner the market on games in Brazil, Russia, India and China.

It’s called the Zeebo and it launches in Brazil in Early May/June 2009. The system is powered by Mobile chips so you can’t expect anything up to modern standards, but what the console lacks in processing power it makes up for in the sheer number of games. The console will have substantial third party support with over six hundred games being bundled in along with the inexpensive system, retailing at $199. There will be more games available via download, with thirty available at the launch and more to come.

The appeal they hope is that the cost of their games is very little more than the cost of pirated titles. Unfortunately outdated titles like Tekken 2, Quake (yes the original) and others aren’t very likely to beat out the appeal of shinier, flashier modern titles.

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