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	<title>DigitalBattle &#187; game engine</title>
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	<description>The pulse of video game culture.</description>
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		<title>CryEngine 3 costs $1.2 million to license</title>
		<link>http://digitalbattle.com/2012/03/16/cryengine-3-costs-1-2-million-to-license/</link>
		<comments>http://digitalbattle.com/2012/03/16/cryengine-3-costs-1-2-million-to-license/#comments</comments>
		<pubDate>Sat, 17 Mar 2012 03:52:38 +0000</pubDate>
		<dc:creator>Admin</dc:creator>
				<category><![CDATA[Industry]]></category>
		<category><![CDATA[PC]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[Xbox 360]]></category>
		<category><![CDATA[cryengine]]></category>
		<category><![CDATA[CryEngine 3]]></category>
		<category><![CDATA[crytek]]></category>
		<category><![CDATA[engine]]></category>
		<category><![CDATA[game engine]]></category>

		<guid isPermaLink="false">http://digitalbattle.com/?p=49684</guid>
		<description><![CDATA[CryEngine 3 reportedly costs $1.2 million to license for commercial use. We&#8217;ve seen CryEngine 3 in action, and it&#8217;s absolutely &#8230; <a href="http://digitalbattle.com/2012/03/16/cryengine-3-costs-1-2-million-to-license/">Read on <span class="meta-nav">&#8594;</span></a>]]></description>
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		<title>Epic wants Unreal Engine 3 on all platforms</title>
		<link>http://digitalbattle.com/2011/04/02/epic-wants-unreal-engine-3-on-all-platforms/</link>
		<comments>http://digitalbattle.com/2011/04/02/epic-wants-unreal-engine-3-on-all-platforms/#comments</comments>
		<pubDate>Sat, 02 Apr 2011 17:08:22 +0000</pubDate>
		<dc:creator>Mark Briggs</dc:creator>
				<category><![CDATA[PC]]></category>
		<category><![CDATA[epic games]]></category>
		<category><![CDATA[game engine]]></category>
		<category><![CDATA[gears of war]]></category>
		<category><![CDATA[mark rein]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=40491</guid>
		<description><![CDATA[The Unreal Engine 3 has pretty much become the de facto engine of the current generation PC and console games, &#8230; <a href="http://digitalbattle.com/2011/04/02/epic-wants-unreal-engine-3-on-all-platforms/">Read on <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>2</slash:comments>
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		<item>
		<title>Emergent selling its GameBryo engine?</title>
		<link>http://digitalbattle.com/2010/11/14/emergent-selling-its-gamebryo-engine/</link>
		<comments>http://digitalbattle.com/2010/11/14/emergent-selling-its-gamebryo-engine/#comments</comments>
		<pubDate>Mon, 15 Nov 2010 01:22:07 +0000</pubDate>
		<dc:creator>Mark Briggs</dc:creator>
				<category><![CDATA[emergent technologues]]></category>
		<category><![CDATA[game engine]]></category>
		<category><![CDATA[gamebryo]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=37650</guid>
		<description><![CDATA[According to a new report, game engine maker Emergent Game Technologies is getting out of the games industry all together, &#8230; <a href="http://digitalbattle.com/2010/11/14/emergent-selling-its-gamebryo-engine/">Read on <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>First person fighting to appear in NHL 10</title>
		<link>http://digitalbattle.com/2009/05/14/first-person-fighting-to-appear-in-nhl-10/</link>
		<comments>http://digitalbattle.com/2009/05/14/first-person-fighting-to-appear-in-nhl-10/#comments</comments>
		<pubDate>Thu, 14 May 2009 22:52:35 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[ea sports]]></category>
		<category><![CDATA[first person fighting]]></category>
		<category><![CDATA[game engine]]></category>
		<category><![CDATA[hockey]]></category>
		<category><![CDATA[nhl 10]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=22902</guid>
		<description><![CDATA[EA is all about making their sports games as realistic as possible and NHL 10 is no exception. The mega &#8230; <a href="http://digitalbattle.com/2009/05/14/first-person-fighting-to-appear-in-nhl-10/">Read on <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Game engines used to recreate movie scenes</title>
		<link>http://digitalbattle.com/2009/05/07/game-engines-used-to-recreate-movie-scenes/</link>
		<comments>http://digitalbattle.com/2009/05/07/game-engines-used-to-recreate-movie-scenes/#comments</comments>
		<pubDate>Thu, 07 May 2009 22:59:59 +0000</pubDate>
		<dc:creator>Jeff Baker</dc:creator>
				<category><![CDATA[alien]]></category>
		<category><![CDATA[art]]></category>
		<category><![CDATA[blade runner]]></category>
		<category><![CDATA[crysis]]></category>
		<category><![CDATA[game engine]]></category>
		<category><![CDATA[gameartist]]></category>
		<category><![CDATA[hook]]></category>
		<category><![CDATA[i am legend]]></category>
		<category><![CDATA[scene from a movie]]></category>
		<category><![CDATA[xmen 2]]></category>

		<guid isPermaLink="false">http://www.digitalbattle.com/?p=22584</guid>
		<description><![CDATA[Now here&#8217;s something really cool, GameArtist recently held a competition called &#8216;Scene from a Movie&#8217; in which participants were tasked &#8230; <a href="http://digitalbattle.com/2009/05/07/game-engines-used-to-recreate-movie-scenes/">Read on <span class="meta-nav">&#8594;</span></a>]]></description>
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		<slash:comments>2</slash:comments>
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