DigitalBattle.com -- the pulse on video game culture.
  
On January 28th, 2012 in Industry, Rumor, Xbox 360

Xbox 720 GPU
The next generation Xbox console, rumored to be named Xbox 720, will be sporting a GPU based on the Radeon 6000 series, according to a rumor from IGN. The Radeon 6000 series was launched last year, and the Xbox 720 version will reportedly be close to the Radeon HD 6670 — a mid-range GPU. Despite being a mid-range GPU in 2011, it’s still said to be 6 times more powerful than the current Xbox 360 ATI GPU. Mass production of the chip is said to start in late 2012, which could mean a new console launch at the very end of 2012 or the beginning of 2013. Compared to the Wii U, another new console that’s launching this year, the Xbox 720 GPU will be around 20% more powerful.

On March 9th, 2011 in Uncategorized

As we’ve told you many times in the past Crytek’s Crysis has long been regarded as one of the most graphically advanced games on the market. Unfortunately, due to the fact that it required such a high end machine to run coupled with the fact that it was exclusive to the PC it never reached the critical mass it deserved. Luckily, Crytek will be taking their next generation game to the Xbox 360 and PS3 as well giving console gamers a taste of what the Crysis world is all about. However, many console gamers have wondered how much worse (if at all) Crysis 2 will look on their console as opposed to the PC version.

Well, right on cue, a video has appeared on YouTube comparing the Crysis 2 PC demo to the Crysis 2 Xbox 360 demo. The video doesn’t touch on gameplay or anything of the sort instead serving as a comparison between the two platforms. Check it out and let us know what you think – which platform will you be getting Crysis 2 for?

On January 13th, 2011 in Uncategorized

Crytek’s Crysis has long been regarded as one of the most graphically advanced games on the market. In fact, at the time of its release it was hard to find a PC that could run it in all of its glory. Flash forward some time and now Crysis 2‘s development is underway with a release date of March 2011. Quite obviously the game will feature superb visuals that will match if not eclipse the first title. However, Crysis 2 will also feature support for 3D – something that original game did not.

While the Crysis 2 3D experience will presumably be a great one, Crytek CEO Cevat Yerli has said the following:

“I’ll even claim it’s the same as Avatar’s status in 3D. James Cameron has seen Crysis 2, and he loved what he saw because his eyes are trained for 3D more than anyone else’s, and that makes me confident that we have a super-high-end 3D experience on all formats.”

As you’re sure to know Avatar was one of the highest grossing movies of all time being applauded again and again for it’s amazing 3D visuals. If Crytek is able to capture the same experience and replicate it into a game they may have quite the winner on their hands. That is, if anyone can actually afford a 3DTV.

via next-gen.biz

On August 2nd, 2009 in Uncategorized


Final Fantasy Crystal Chronicles: the Crystal Bearers character designer Toshiyuki Itahana speaks about how Square-Enix is working hard to push the Wii’s capabilities to its fullest. Nintendo’s home console, of course, is not as powerful as its competitors, so it’s really up to the developers to make use of every possible tool available to them.

“We were extra careful about things like making sure to including exciting and heroic highlight scenes at regular intervals in the scenario, and using the visual capabilities of the Wii to its fullest potential,” Itahana said. “Even right now, and for as long as time permits, the development team will continue to pour their efforts into the presentation and sound for a final product that looks and feels great.”

Graphics aren’t always everything, but when it’s a Final Fantasy title, there are certain expectations on the line. Final Fantasy Crystal Chronicles: the Crystal Bearers will be out December 31st.

On July 24th, 2009 in Uncategorized


In an age where HD reigns supreme along comes Bungie to let everyone know that Halo 3: ODST will not feature a 720p resolution. In fact, it will run at the same resolution that Halo 3 did, 1152×640.

Now, you can’t really get on Bungie’s case about this as ODST is essentially just an add-on for Halo 3 which means it’s running on the exact same engine. But for those of you who think the improved graphics of the ODST mean enhanced technology, think again.

Bungie elaborates on the subject:

“Everything that existed in Halo 3’s engine was there from the beginning. So the graphical differences that you’re seeing in ODST is really testament to the artists, because they were able to just take the tools that we had from the beginning, and just make awesome looking stuff.”

Halo 3: ODST will hit store shelves exclusivly for the Xbox 360 on September 22nd, 2009.

Read (GamesWire)

On June 12th, 2009 in Uncategorized

SEGA and High Voltage have just announced that their much anticipated Wii FPS The Conduit has gone gold and is ready to hit store shelves on June 23rd.

Below is the official announcement from the companies giving a short insight into the game:

SEGA and High Voltage Software are proud to announce that The Conduit has gone gold, and will ship to North America on June 23rd, 2009. A unique first-person shooter, The Conduit is an original IP featuring an intense conspiracy-laden single-player campaign that brings an unparalleled shooter experience exclusively to the Nintendo Wii™. Soon you will be able to arm yourself with an arsenal of sci-fi gadgets and high-powered weapons as you fight against aliens, rogue agents and other enemy forces. Additionally, be ready to dominate your friends from around the globe in up-to-12-person online multiplayer battles!

The Conduit looks to push the graphical capabilities of the Wii and if it delivers can be dubbed the greatest Wii FPS to date. I’m definitly going to get it, are you?
On June 4th, 2009 in Uncategorized

With the recent announcement that Crysis 2 will be going multiplatform, one can’t help but question how the game will perform graphically. Crytek CEO Cevat Yerli mentioned to Develop that the game will push the console’s limit, but gamers will not see a noticeable difference between the two.

As for the PC version, “…will outscale and outperform the consoles,” Yerli said. “Between each console I believe the experience will be finally both next-generation, but similar experience.”

“Our mindset, goal and approach was to look at deliver the best FPS when we ship, not just for a specific platform,” he said. “So that approach won’t be different, just this time the challenge is not only to lead, but to make sure that our leading FPS is accessible and enjoyable by the widest possible audience possible.”

Read (The Escapist)