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On June 30th, 2009 in Uncategorized

In the video game industry there’s usually a reverse correlation between the uniqueness of the premise and how combat focused it is. Don’t get me wrong, games like the God of War series and Mass Effect definitely have a lot going for them in terms of style and plot, but the basic barebones ideas behind each aren’t terribly unique: fighting monsters from ancient mythologies and shooting various alien creatures in space.

Every once in a while though we get an interesting game that brings an interesting take on one of the standard action formulae. First person shooters are notoriously uninventive, but Aspyr Media and Mindware Studios are teaming up to create an FPS that’ll blow your mind. Or at least blow it up. Some writers have toyed with the idea of psychic therapy, somehow going directly into someone’s mind to fix their issues, but in Dreamkiller you’ll be taking a much more cathartic approach. As psychologist Alice Drake you possess the unusual ability to enter into the minds of your patients and fight their demons with an array of weapons and powers.

The game will be spread over twelve different levels with an overarching plot that hurtles you towards a showdown with an ultimate evil force. It might not be the most unique premise in the world, feeling like the love child of the film The Cell and an HP Lovecraft story but the underlying potential is great. Games that take place in a setting which can completely ignore any laws of physics or realistic dimensions can be incredibly unique and unusual. Do I think this game will live up to its incredible potential? Probably not, but I can certainly hope. The title is set to ship this fall for PC and Xbox 360.