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On January 5th, 2011 in Kinect

Microsoft’s Xbox 360 home video game console is one of the most popular right up there with the Nintendo Wii and Sony PS3. Of course, that’s no secret but the success of the recently released Kinect motion controller may be much less known. Many doubted that the Kinect would catch on while wondering how consumers would react to the fact that it is a completely controllerless set-up. Well, it seems that the Kinect is proving itself to be a hit as word has just gotten out that Microsoft has already sold 8 million units in just 60 days on the market.

With only a launch line up of games currently available, it’s going to be interesting to see how Kinect matures overtime. With the motion sensing 3D camera, the possibilities are virtually endless so it’s up to game developers to really make the platform shine.

via yahoo

On April 26th, 2010 in Uncategorized

A new video has hit YouTube today showing off Microsoft’s highly anticipated Project Natal. The game that is being played throughout the demo is entitled Ricochet, which we’ve seen before. However, while we’ve seen both the technology and gaem put on display in the past, the video clearly shows that the hardware is evolving and is getting more precise than ever.

Unfortunately we’ll have to wait until later this year to try it out ourselves.

On May 18th, 2009 in Uncategorized

When I first saw the announcement trailer for Tony Hawk: RIDE I wondered how the hell that skateboard deck shaped controller would work. Well, thanks to Kotaku, we now know — The controller itself will include two accelerometers and 4 motions sensors (which you can see above) all serving their own purpose.

The accelerometers, as you could have guessed, will deal with turning and spinning. As in, you tilt to the left your character turns left, tilt right he turns right, just like a real skateboard.

The real fun, however, comes with tricks like kickflips and tail grabs in which you will utilize the motion sensors. You’ll have to actually move your feet over said motion sensors just like you would if you were doing the trick in real life. Nonskateboarders don’t fret as there will be 3 difficulty the hardest of which will require “a ton of motion control from the user” with the two easier settings catering towards those who are less skateboard savvy.