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On January 8th, 2012 in Culture, Pics, PlayStation 3, Screenshots, Xbox 360

Sould Calibur V

A few days ago Namco Bandai surprised many with its very edgy and possibly NSFW Soul Calibur V promotional poster. They got plenty of attention, and tried the trick once more, with another edgy render of one of the in-game characters. But it appears that they took it too far this time. The poster, which you can see above, was published on their Facebook page, and apparently it was so offensive that many folks complained. And Namco took it down.

UPDATE: there are some reports that suggest the ad might not be of Namco’s making, as it’s taken of a render from Soul Calibur 4. We still don’t know who the original creator is, and why the image appeared on Namco’s Facebook page.

On September 14th, 2009 in Uncategorized

pacman
Pac-Man made its debut almost 30 years ago in 1980 and has seen countless remakes and variations ever since. However, despite being on the market for so long gamers are still working tirelessly to smash previous world records for the game.

The latest record set forth by David Race managed to get to level 256 while collecting every piece of fruit and pill in just 3 hours, 41 minutes and 22 seconds. This is 42 seconds faster than the previous record of 3 hours, 42 minutes and 4 seconds.

So folks, Mr. Race now claims the top Pac-Man spot. What have you done with your life?

via kotaku

On June 16th, 2009 in Uncategorized

If you ever wondered what a hybrid of Pac-Man and Katamari Damacy might look like, then you need look no farther than Bandai-Namco’s newest bizarre action title for the WIi, The Munchables.

In The Munchables, you’re part of a race of fuzzy little critters that inhabits the planet Star Ving, in which said critters do nothing but eat on a series of peaceful islands interconnected by rainbows.  You may wonder how critters that do nothing but eat can actually survive in their ecosystem–that’s thanks to the Legendary Orbs, gigantic stone structures that vaguely resemble…pudding?  I think that’s pudding.  But I’m terrified that it might be something much, much more disgusting.  Anyway, the Legendary Orbs generate a nonstop supply of food for the critters on the islands, and all is high-calorie heaven until a race of aliens shows up and steals the Legendary Orbs so that they too can become superpowerful monstrousities. All would be lost until one of the critters notices that, hey…these aliens, these “space pirates” as they’re called…look an awful lot like food.  And so, in what may be the single lowest point in interstellar diplomacy since Douglas Adams’ microscopic space fleet was inadvertently swallowed by a small dog, the Star Vingians proceed to eat their invaders.

And that is where you come in.  You’ll steer one of two Star Vingians around, eating anything that even vaguely looks edible and occasionally jumping.  If you find a food monster that is bigger than your mouth (you can tell by noting the “level” of both your character and the character you’re about to chow down on) you’ll have to attack it first to break it into smallish, bite-sized pieces.  Attacking boss characters is slightly more complex than this, however, and requires attacking weak points that will be clearly labelled for you.

As you grow in level, you’ll also PHYSICALLY grow–picture Katamari Damacy in which you don’t push the Katamari, but rather, you ARE the Katamari.  The control scheme is very simple, requiring the nunchuk to move your character around and a couple buttons on the Wiimote to perform the rest of your functions.  It’s also a fairly fun title.  Chowing down on the various enemies and swelling in size is an admittedly visceral thrill, but sometimes, the fun gets a little…strange.  See, at the end of every round, all that food you’ve eaten has to go somewhere…and where it goes…well, this is actually really creepy.  Your character will execute a one hundred eighty degree turn, visibly strain, and…spew a pile of sparkly multicolored orbs from its lower rear quadrant DIRECTLY onto an elderly onion.  Who will in turn seem very happy about this development, and assign you a letter grade based on how deep a pile of sparkly orbs you’ve landed him in.

I thought it was some kind of weird caffeine hallucination the first time I saw it, but then sure enough, the next round I’m burying an elderly onion in a pile of spherical dookie all over again.  And he’s happy about it.

This aside, The Munchables is a surprisingly fun title with some decent humor, graphics and gameplay.  it may not be a great long-term value but in the short term it almost certainly won’t disappoint.  A terrific rental, and possibly even a good buy, The Munchables is plenty tasty.

On April 4th, 2009 in Uncategorized

The original creator of the Star Fox series and founder of Q-Games, Dylan Cuthbert, said in an interview with G4 that he is not interested in making a Star Fox game for the Wii. Cuthbert was responsible for both the original Star Fox and Star Fox Command.

In response to why there isn’t a Star Fox for the Wii, he said “The problem with that is that it’d be a big project, like 100 people on the staff. It’s just not something we really want to do. I’m sure someone will make it. Maybe they’ll go back to Namco.”

An actual flying Star Fox game is what has been missing from a Nintendo console for far too long. When asked about why Fox has stepped out of the Arwing, Cuthbert attributed it all to Shigeru Miyamoto. “I think that’s all Miyamoto.  Whenever I speak to Miyamoto about Star Fox, he says it’s not meant to be just a flying, sci-fi shooting game. It’s meant to be anything we want to think up. But the core fans don’t want that, but Miyamoto doesn’t really care about that. He wants to make what he wants to make, so he just goes ahead and gets it done.”

In case you have tears in your eyes, don’t cry just yet; the creator hasn’t ruled the Wii out completely. He did say that he could consider developing a title taking advantage of the Motion Plus.

Read (G4)

On April 2nd, 2009 in Uncategorized

Have you ever wanted to play the classic Galaga on your iPhone or iPod touch but haven’t had the chance to thus far? Well you are in luck as it was recently announced that Namco will be bringing a mobile version of the game entitled Galaga Remix to the App Store “any day now”.

Priced at $5.99 Galaga Remix will include both the original Galaga game that made its first appearance in 1981 and Galaga Arragement, released in 1995.

Read (AppGamer)

On March 18th, 2009 in Uncategorized

However annoying all of the invites are, I think one of the coolest features added to Facebook was the plethora of games that you can play right in the browser for free.

Well, it looks Namco is strolling down a different path recently announcing thtat they are now offering Facebook versions of PAC-MAN and DIG-DUG. Sounds peachy, right? Wrong!

Not only is a download required for these games, you have to pay for them if you want to play past the first 2 levels. Bogus? Yes. $10 for ancient games you can play for free elsewhere? No thanks.

via (Joystiq)

On March 13th, 2009 in Uncategorized

It was recently announced on the Official Playstation Blog that Bandai’s Noby Noby Boy will be getting an update.

While the update is still in development, we get a hint that Mars is to be included in the pack along with an offline multiplayer mode. Sound cool.

If you didn’t know, Noby Noby Boy is a PS3 exclusive released on February 19th from the makers of the Katamri series.