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On March 3rd, 2010 in Uncategorized

mlgffa

When Halo 3 first came out, you were pretty much forced to play customs if you wanted an MLG experience. Now, there is an MLG matchmaking playlist which answered the cries of much of the gaming community. However, if you wanted an MLG FFA experience you’d either have to have an imagination and hop into Lone Wolves or play customs.

Today it has just been announced that MLG and Bungie have teamed up yet again to bring an MLG FFA playlist to Halo 3 matchmaking. The update was automatically pushed out so all of you who play the game online will have access to it.

Below are the details of said playlist:

MLG FFA

  • MLG Settings (90% Shield Recharge Rate, 110% Damage, 110% Player Movement Speed)
  • Radar On
  • 10 minutes
  • Score unlimited
  • Ranked
  • Requires all downloadable content

Gametypes

  • Heretic – 50%
  • Citadel – 12.5%
  • Guardian – 12.5%
  • Lockdown – 12.5%
  • Reactor – 12.5%

All Maps

  • All power weapons and power-ups removed
  • Only items on map – BRs, Carbines, Frag Grenades, Plasma Grenades

Reactor

  • Version of Assembly
  • Top bases are blocked off in both bases

Citadel

  • Shotgun Tunnels blocked off

via mlgpro

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On April 27th, 2009 in Uncategorized

Aria is one of those great Xbox Live community games that isn’t great because of what it does, but rather what it is.

Yes, when you start playing Aria, you’ll notice that it plays a lot like other games like Powerup Forever, Geometry Wars, and a host of others.  But this one is different–see, what it’ll do is take your music library, assuming you have one, and send out its steadily growing flood of enemies in time with the music, while playing it.  This is actually a really exciting feature, if not necessarily a real game-changer.

If just listening to music has grown tiresome, then you’ll probably get a kick out of playing your playlist.  As in  playing AGAINST your playlist. The thought of my music turning on me is actually a cheerful one, and makes a nifty game.  Sure, the gameplay’s a little on the soft side, and frankly, they definitely could’ve done a lot more with it but they’ve broken some interesting ground and hopefully paved the way for refinement.

And at the low price of four hundred Microsoft points, well, it’s worth the cost.