You know how I’m constantly
railing against games that are all gameplay and no story? How I wish, sometimes, plots would get deeper and richer and more fully realized? Well, today, I’ve seen the other end of the spectrum, and its name is Zoids Assault.
An extremely rare and hard to find title from the boys at Atlus, who for some reason don’t seem to be putting out a lot of product these days, Zoids Assault is a long and involved story, which is in turn part of a much longer and much more involved story, about two major nations at war. The Guylos Empire and the Republic of Helic have been at each others’ throats for years, and this time around, we focus on two smaller appendages of these great bodies politic, Maroll and Jamil. One of Marill’s military bases explodes under mysterious circumstances—which is odd enough by itself; explosions don’t tend to be mysterious, ever, they tend to be big, loud, and, in wartime, part of a series—and thus two covert operations teams are sent into their rival Jamil’s territory in response. They’re probably on their way to do some damage in the best loud, grotesque military fashion available, but we’ll never know exactly what they were doing. But what’s going on right now, with a cold war brewing between Maroll and Jamil, is irrevocably linked to events that happened around the end of the full shooting war between the Guylos Empire and the Republic of Helic, ten years prior.
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