
Even if Splash Damage’s Brink wasn’t so great to most, it still gathered some kind of following and fandom between select gamers. The game had a sort of charm to it, and as Kotaku pointed out, the art direction was suburb.
Laurens Corijn, an artist for Splash Damage, recently took the task of using a real-life Nerf gun and modding it to look identical to an assault rifle used in Brink. He also posted a very in-depth guide to the process. Check it out at their official blog and perhaps even attempt it yourself.

With so many different FPS titles on the market it’s quite hard for developers to differentiate their offerings in a market largely dominated by the likes of Call of Duty. Splash Damage chose to take a somewhat unique approach with Brink which essentially combines Call of Duty and Mirror’s Edge allowing players to gun down baddies while transversing the environment in a parkour-esque fashion.
Seeing how the critic community is a tough one it’s not really a surprise that Brink has received some mixed reviews. However, Splash Damage is doing what they can to keep gamers happy and make Brink a more pleasant experience. In fact, just today they announced that they have updated the Xbox 360 version of the game to limit its online matchmaking to 8-on-8 matches in an attempt to curb and hopefully eliminate lag.
Not only that, but the developer has also let us know that they are hard at working polishing some DLC to be made available at some point next month. Unfortunately, we don’t know the specifics of what’s going to be included in said DLC pack other than maps it has been said that there will be additional content. What we do know for sure is that Splash Damage will be cutting us all a break offering the DLC pack free of charge. Now all we need is an official release date for this DLC pack and some more details as to what it includes and we’ll be golden.
Stay tuned!
Having completed work on Fable 2, lead designer Richard Ham has left Lionhead to join Splash Damage – creator of Enemy Territory: Quake Wars – as creative director.
Ham will now lead the design team working on the upcoming unannounced project that is being created in partnership with Bethesda.
Not lifting the veil any further on the mystery project, Splash Damage described it as a “new AAA multiplatform title” handled by the studio’s “wealth of talent” that includes the “senior, lead and directorial staff behind hits such as Mass Effect, Rainbow Six Vegas, Heavenly Sword and Burnout Paradise.”