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On February 24th, 2009 in Uncategorized

It’s still classified as a ‘survival horror’ series, but the last few games in the Resident Evil series have strayed far from their roots. The first few games forced you to flee more often than anything else with limited ammo and hordes of enemies. Resident Evil 4 was a big departure, taking the series in a far more action-heavy direction by providing you with a wide range of weapons and truckloads of ammunition. The demo of Resident Evil 5 shows that with the exception of the including co-op it’s more or less the same.

Survival is still a big must and there are some definite chills to be found but the true horror aspect came largely due to your relative weakness as a soft, squishy human being with limited firepower. Zombies are much more horrific if you’ve got no real way of dealing with them. While I admit to being much more interested in blasting zombies than escaping them, fans of the originals will be glad to hear that Resident Evil 6 is planned to be a reboot of the IP, bringing it back to its original style of game play. This comes from producer Jun Takeuchi in response to reviewers who have complained at the ‘glaring similarities’ between this game and its predecessor.