
The community agrees, BioShock 2 is a great game, but there are some gripes users have been having with the PC version that 2K Games has recently confirmed. First and foremost, the game apparently does not support a true widescreen format. Why? Well, we haven’t a clue.
Additionally, users who have been trying to play the game with their Xbox 360 controller have found the hardware to be incompatible with the game. This issue, we do have a reason for. 2K Games says that early on in the game’s development they decided to leave out gamepad support so they could get the “mouse and keyboard control absolutely right”.
Bummer, but then again, why not just play the game on your 360?
via kotaku
Following up on word yesterday, CD Projekt has yet to offer its promised statement on the console version of The Witcher, but the company did confirm that the game’s development has been suspended due to financial issues.
"The Witcher: Rise of the White Wolf has been suspended pending the resolution of financial issues between the different project partners," said Widescreen director Olivier Masclef. This is the studio who was co-developing the game with CD Projekt.
Apparently CD Projekt missed “a big payment that we were supposed to receive.” Masclef adds that they have not been financially covered for three months.
"I will try to find any solution for the fans. The Witcher on console is an extremely promising title that’s awaited by a lot of people," he added. "We have it running here, and I can tell you that if it hits the shelves one day it’s going to be great."
Meanwhile, CD Projekt claims that “all payments were done on time according to milestone plan,” adding that Widescreen caused delays leading to late payments.