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On January 13th, 2011 in Kinect

The Microsoft Kinect is quite arguably the most interesting of the three motion controllers on the market due to its physical controllerless design. However, while this point has made consumers take interest in the Kinect it’s not practical for all games, namely shooters that require precise aiming. Luckily the Kinect hacking community is on hand to remedy this as one YouTube user by the name of Demize2010 has managed to combine Nintendo’s Wiimote with Kinect to control games like Call of Duty, Max Payne and more. The results are pretty stunning which you can see in the above video.

Perhaps Microsoft will one day come out with a peripheral that works in conjunction with the Kinect to give us precision control while maintaining the innovative motion control provided by Kinect.

The guy behind this hack has a few other videos on his YouTube channel showing off this hack’s functionality which you can access here.

On October 26th, 2010 in Uncategorized


Nintendo’s Wii sales are somewhere around 75 million consoles, making it by far the leader of this generation. Now Nintendo has revealed some of the peripheral sales, including the top selling accessory to the Wii in the US, which is, as expected, the Wiimote. Specifically, they’ve sold 65.3 million Wiimotes since launch in 2006 in the United States, which includes the 30 million Wiimotes bundled with consoles that have been sold, plus another 35 million Wiimotes sold separately. That means on average, there are more than two Wiimotes per console. Nintendo is set to release the Wiimote Plus on November 7.

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On October 14th, 2010 in Uncategorized


A company called Power A has created Wii controllers out of Lego blocks, but they’re fully functioning Wii controllers, not just some knock-offs kids usually make. The controller allows players to customize the fronts wiht their own Legos, and is full compatible with the Wii and Wii MotionPlus as well. It’s be available in retail next week at Toys R’ Us for $40.

On April 27th, 2010 in Uncategorized

blackwii

Ever since the Wii was called the Nintendo Revolution we’ve known that Nintendo has been cookin’ up some colored consoles but have yet to see any in the United States. Luckily, CVG recently got in touch with various US retailers that have said a black Wii console will arrive in the United States next month.

News comes from Frys who tells our source that the console will arrive at the $199 price point complete with black Wiimote, Nunchuck, MotionPlus in addition to Wii Sports and Wii Sports Resort.

Anyone holding out until one of these hits stores?

On March 17th, 2010 in Uncategorized

It was bound to happen, Sony has come forth and put out he first advertisement for Playstation Move. I have to say, this is one of the funnier console ads I’ve seen especialy since Sony’s VP of Realistic Movements Kevin Butler takes direct hits at both the Wii and Project Natal.

He says you’re actually be able to use the controllers as fists like you would in real life instead of flailing your ahnds back and forth frantically (a la Wii Sports) and that Move will have real buttons. Obviously a shot at Project Natal.

I don’t know about you guys but Playstation Move seems to be my favorite of the 3 motion controlling solutions. Project Natal seemed badass when it was first announced but I’ve yet to see anything that REALLY catches my eye.

On March 8th, 2010 in Uncategorized

wiimote

Here’s a tragic story that could have been prevented — It seems that a 3-year old girl from Tennessee managed to shoot and kill herself with a loaded .380 caliber pistol that she reportedly thought was a Wiimote. The mother says that the gun was left on a table by the girl’s stepfather who had it to deal with intruders. After placing it on the table he carried about his daily routine and forgot about it.

The 3-year old then picked up the gun and shot herself in the stomach fatally.

Now tell me, 3-year old or not, how do you manage to mistake a gun for a Wiimote and then aim it at yourself and pull the trigger? Sounds fishy to me.

via destructoid

On January 7th, 2010 in Uncategorized


Nyko is known for making a ton of different accessories for consoles — heck, it’s the only thing they’re known for. But their “Wii Wand” is a Wiimote knockoff with an interesting addition: it’s got the Wii MotionPlus build right into it, and for $40, it’s cheaper than getting an original Wiimote + MotionPlus attachment.

On October 15th, 2009 in Uncategorized


Nintendo has revealed a new, black Wiimote bundle, which includes the Wiimote, a Wii Motion Plus attachment, and a sleeve, all in shiny black. The new bundle will be available on November 17 and will retail for $50, which is a good deal, considering a Wiimote and Motion Plus attachment would run you $10 more if bought separately. If you wish to complete your black Wiimote controller, the black nun-chuck will be sold separately for $20.

On July 6th, 2009 in Uncategorized

It seems like most every time I pick up a Wii game these days I wind up getting slightly freaked out about the whole thing and trying desperately to pin down where the hell the logic is in these things any more.  I’ve seen them make some truly baffling games so far, and frankly, the weirdness only continues.

Today I venture into the depths of Kororinpa Marble Mania for the Nintendo Wii, a game that left me asking the question, is anything so simple and mundane that they WON’T translate it into a Wii game?  I’ve played Wii games around cooking and cleaning and washing things…it’s like there’s no activity so pedestrian that Nintendo or one of its many tentacles (Hudson, I’m looking RIGHT AT YOU) won’t convert it to a game.  I’m eagerly awaiting Super Mario Scratch Your Own Ass, or perhaps Donkey Kong’s Throw Your Feces At Passersby.

Kororinpa Marble Mania, for example, is a game that revolves around rolling a marble down a series of passageways until you manage to roll the ball into a hole marking the end of the course.  Along the way, you’ll be required to roll your marble over red crystals and challenged to roll your marble over green crystals, thus adding a bit of admittedly rather tedious and pointless challenge to your marble rolling agenda.  You’ll roll over a variety of different courses, including courses with walls, courses without walls, courses with slopes and steps and even some traps.  You don’t want to try rolling your marble through honey.  It’s just not pleasant.

I admit that, on certain levels, Kororinpa Marble Mania is actually a mildly fun sort of puzzle chill game that doesn’t require you to do a whole lot, nor does it ratchet your adrenaline levels through the roof.  The best word, for example, to describe the background music is “soothing”.  Indeed, when it’s just you and your marble and rails on the track, the game is downright relaxing.  Take off the rails, however, and things can get a little dicey.  This is really only a problem, of course, because the Wii controls are not well suited to this one.  See, rather than, for example, holding your Wiimote in the eight-bit-game format, or using the nunchuk’s joystick, you’re going to do your track manipulation by pointing your Wiimote straight at the screen, remote control style, and then twisting it from side to side.  Setting up the controls in this way requires you to twist your wrist left and right to twist the controls, and any kind of fine movement in that fashion is pretty much impossible.  This means that you’ll essentially be rolling your marble around by sheer brute force, which is all fine and well if rails are in place, otherwise, it’s an open invitation to repeated failure.

I admit that I liked the idea behind Kororinpa Marble Mania, and enjoyed the game to a certain extent.  However, some very serious flaws in execution kept this game from being all that it truly could have been.  A few minor tweaks would’ve served this one well, and hopefully, the next installment will learn from its mistakes.

On June 24th, 2009 in Uncategorized

The Wii is unique in that the control schemes for different titles goes far beyond which button does what- the game you’re playing determines which way you hold the controller. You can point like a lightgun, swing it like a tennis racket or tilt it side to side to steer around sharp turns. At the console’s launch some peripheral manufacturers put out some attachments for the Wiimote designed to look like tennis rackets, baseball bats and golf clubs, intended to make the Wii Sports experience feel more authentic.

I had plenty of good chuckles to myself every time I spied one of these sets in a store, but it seems not everyone was laughing- some were actually buying them. They must have been, because Nitho has announced they’re releasing a line of similar add-ons designed to fit with the Wii MotionPlus add-on. I can definitely understand the overall need for a lightgun, since it makes aiming for shooting games easier, but did we really need more fake sports equipment bits? They do offer a charging dock as well, but is it that difficult to pop the Wii MotionPlus off before you charge your battery packs?

A statement from the VP of sales and marketing in the US said that the company “focus{es} on innovation from the very beginning of the development cycle,” and that they “try to anticipate emerging market trends”. I’m not sure how well you’re doing claiming innovation at the same time you’re offering a ‘new’ product that’s essentially already been on the market for some time. The emerging trend they’re talking about? The fact that unsavvy parents and grandparents will buy some of these silly items for their children/grandchildren.

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